Mercurial > skaapsteker
changeset 489:e5c060dda22a
Rekill zombie player_action methods
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Sat, 09 Apr 2011 22:25:43 +0200 |
parents | 2521fcb7b6d3 |
children | 0eade58a71b9 |
files | skaapsteker/sprites/items.py |
diffstat | 1 files changed, 0 insertions(+), 13 deletions(-) [+] |
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--- a/skaapsteker/sprites/items.py Sat Apr 09 22:25:05 2011 +0200 +++ b/skaapsteker/sprites/items.py Sat Apr 09 22:25:43 2011 +0200 @@ -119,23 +119,10 @@ class Kindling(Item): image_file = 'props/kindling.png' - def player_action(self, player): - if player.has_item('oil'): - set_fire(player, self) - else: - player.take_item(self) - class Oil(Item): image_file = 'props/oil.png' - def player_action(self, player): - if player.has_item('kindling'): - set_fire(player, self) - else: - player.take_item(self) - - # TODO: Finish this thing's behaviour class SignalFire(Item):