Mercurial > skaapsteker
changeset 131:85e2fa1f77c2
Fix game state-related level load crash.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Tue, 05 Apr 2011 00:36:36 +0200 |
parents | 75938c6ac3d0 |
children | a721d0139896 |
files | skaapsteker/levelscene.py |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/skaapsteker/levelscene.py Tue Apr 05 00:26:28 2011 +0200 +++ b/skaapsteker/levelscene.py Tue Apr 05 00:36:36 2011 +0200 @@ -30,7 +30,7 @@ self._world.add(sprite) for sprite in self._level.tiles: self._world.add(sprite) - for sprite in self._game_state.levels[self._level.name]: + for sprite in self._game_state.levels.get(self._level.name, []): self._world.add(sprite) self._world.add(self._player)