changeset 131:85e2fa1f77c2

Fix game state-related level load crash.
author Jeremy Thurgood <firxen@gmail.com>
date Tue, 05 Apr 2011 00:36:36 +0200
parents 75938c6ac3d0
children a721d0139896
files skaapsteker/levelscene.py
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/skaapsteker/levelscene.py	Tue Apr 05 00:26:28 2011 +0200
+++ b/skaapsteker/levelscene.py	Tue Apr 05 00:36:36 2011 +0200
@@ -30,7 +30,7 @@
             self._world.add(sprite)
         for sprite in self._level.tiles:
             self._world.add(sprite)
-        for sprite in self._game_state.levels[self._level.name]:
+        for sprite in self._game_state.levels.get(self._level.name, []):
             self._world.add(sprite)
 
         self._world.add(self._player)