Mercurial > skaapsteker
changeset 176:57a78f19c673
Hack player.py to have platformer physics
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Wed, 06 Apr 2011 19:24:09 +0200 |
parents | cc01adf0092a |
children | 88a78fb9fa82 |
files | skaapsteker/sprites/player.py |
diffstat | 1 files changed, 3 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/skaapsteker/sprites/player.py Wed Apr 06 17:33:02 2011 +0200 +++ b/skaapsteker/sprites/player.py Wed Apr 06 19:24:09 2011 +0200 @@ -83,6 +83,7 @@ self.velocity = (0, v_y) self.running = not self.on_solid # if you're not on something you can't stand else: + self.velocity = (0, v_y) # Standard platformer physics self.running = True self.set_image() @@ -101,13 +102,13 @@ if self.facing != 'left': self.facing = 'left' self.set_image() - self.deltav((-100.0, 0.0)) + self.deltav((-300.0, 0.0)) def action_right(self): if self.facing != 'right': self.facing = 'right' self.set_image() - self.deltav((100.0, 0.0)) + self.deltav((300.0, 0.0)) def action_up(self): if self.on_solid: