changeset 24:3d70de522b11

Bump tile size to 64
author Stefano Rivera <stefano@rivera.za.net>
date Sun, 03 Apr 2011 18:03:03 +0200
parents 5c9f2eeeb629
children fe87d828d093
files data/tiles/dummy/blank.png data/tiles/dummy/floor.png data/tiles/dummy/solid.png scripts/level-editor skaapsteker/level.py
diffstat 5 files changed, 3 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
Binary file data/tiles/dummy/blank.png has changed
Binary file data/tiles/dummy/floor.png has changed
Binary file data/tiles/dummy/solid.png has changed
--- a/scripts/level-editor	Sun Apr 03 18:02:41 2011 +0200
+++ b/scripts/level-editor	Sun Apr 03 18:03:03 2011 +0200
@@ -24,9 +24,9 @@
             if ev.type is QUIT:
                 return
             elif ev.type is KEYDOWN:
-                distance = 10
+                distance = 64
                 if ev.mod & KMOD_SHIFT != 0:
-                    distance = 100
+                    distance *= 10
                 if ev.key == K_UP:
                     position[1] -= distance
                 elif ev.key == K_DOWN:
--- a/skaapsteker/level.py	Sun Apr 03 18:02:41 2011 +0200
+++ b/skaapsteker/level.py	Sun Apr 03 18:03:03 2011 +0200
@@ -5,7 +5,7 @@
 import data
 
 
-TILE_SIZE = (32, 32)
+TILE_SIZE = (64, 64)
 
 
 class Tile(object):