Mercurial > skaapsteker
changeset 47:215e2e74c244
Better dummy monster.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sun, 03 Apr 2011 21:01:45 +0200 |
parents | 416e40b77924 |
children | d8c5427925e8 |
files | skaapsteker/level.py skaapsteker/sprites/base.py skaapsteker/sprites/enemies.py |
diffstat | 3 files changed, 21 insertions(+), 9 deletions(-) [+] |
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--- a/skaapsteker/level.py Sun Apr 03 20:59:05 2011 +0200 +++ b/skaapsteker/level.py Sun Apr 03 21:01:45 2011 +0200 @@ -33,10 +33,10 @@ class Level(object): def __init__(self, leveldef): self.level_data = json.loads(data.load('levels/' + leveldef + '.json').read()) + self.sprites = Group() self.build_background() self.build_tiles() self.setup_enemies() - self.setup_sprites() def build_background(self): @@ -56,19 +56,24 @@ tile = self.tileset.get_tile(char, (x, y)) if tile: self.tiles.add(tile) + self.sprites.add(tile) print "level:", self.tile_size, self.pixel_size def setup_enemies(self): - self.enemies = [] - for enemy in self.level_data['enemies']: - self.enemies.append(enemies.get_enemy(enemy)) + self.enemies = Group() + for enemy_def in self.level_data['enemies']: + enemy = enemies.get_enemy(enemy_def) + self.enemies.add(enemy) + self.sprites.add(enemy) + - def setup_sprites(self): - self.sprites = [] - for sprite_desc in self.level_data['sprites']: - self.sprites.append(find_sprite(sprite_desc)) - print self.sprites + # def setup_sprites(self): + # self.sprites = [] + # for sprite_desc in self.level_data['sprites']: + # self.sprites.append(find_sprite(sprite_desc)) + # print self.sprites + def get_surface(self): return Surface(self.pixel_size, flags=SRCALPHA)
--- a/skaapsteker/sprites/base.py Sun Apr 03 20:59:05 2011 +0200 +++ b/skaapsteker/sprites/base.py Sun Apr 03 21:01:45 2011 +0200 @@ -3,15 +3,20 @@ from pygame import Rect from skaapsteker.physics import Sprite +from skaapsteker import data TILE_SIZE = (64, 64) class Monster(Sprite): + image_file = None + def __init__(self, pos, **opts): Sprite.__init__(self) + self.image = data.load_image('sprites/' + self.image_file) self.starting_tile_pos = pos + self.rect = self.image.get_rect(topleft=(pos[0]*TILE_SIZE[0], pos[1]*TILE_SIZE[1])) self.setup(**opts)
--- a/skaapsteker/sprites/enemies.py Sun Apr 03 20:59:05 2011 +0200 +++ b/skaapsteker/sprites/enemies.py Sun Apr 03 21:01:45 2011 +0200 @@ -9,6 +9,8 @@ class Dummy(Monster): + image_file = 'dummy.png' + def setup(self, direction): print "Dummy monster at %r, facing %s" % (self.starting_tile_pos, direction)