Mercurial > skaapsteker
changeset 56:100e80ed781b
Rename scene option to level.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Sun, 03 Apr 2011 21:33:34 +0200 |
parents | b8a6191bfc8c |
children | e545236dd8f4 |
files | skaapsteker/__main__.py |
diffstat | 1 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/skaapsteker/__main__.py Sun Apr 03 21:34:56 2011 +0200 +++ b/skaapsteker/__main__.py Sun Apr 03 21:33:34 2011 +0200 @@ -17,8 +17,8 @@ parser.add_option("--no-sound", action="store_false", default=True, dest="sound", help="disable sound") if DEBUG: - parser.add_option("--scene", type="str", default=None, - dest="scene", help="initial scene") + parser.add_option("--level", type="str", default=None, + dest="level", help="initial level") parser.add_option("--no-rects", action="store_false", default=True, dest="rects", help="disable debugging rects") opts, _ = parser.parse_args(args or []) @@ -47,7 +47,7 @@ # data.filepath('icons/nine_tales24x24.png'))) pygame.display.set_caption("Nine Tales") - level = getattr(opts, 'scene', None) + level = getattr(opts, 'level', None) level = "level1" if level is None else level engine = Engine()