log skaapsteker/gamestate.py @ 632:0675f390653c

age author description
Fri, 20 Jan 2023 20:01:06 +0100 Simon Cross Initial port to Python 3 and Pygame 2.
Mon, 11 Apr 2011 23:54:56 +0200 Simon Cross Fallback to using simplejson if json does not exist (this appears to be all that is needed to add Python2.5 compatibility).
Sun, 10 Apr 2011 01:59:29 +0200 Simon Cross Add function for warping in NPCs.
Sun, 10 Apr 2011 01:49:55 +0200 Jeremy Thurgood Pretty-print save game JSON.
Sun, 10 Apr 2011 00:18:36 +0200 Stefano Rivera Remove all tails by default
Sat, 09 Apr 2011 22:41:38 +0200 Simon Cross Tweak gamestate to fail earlier on unknown items.
Sat, 09 Apr 2011 22:28:03 +0200 Simon Cross Support item dropping (specifically tails). Have monk drop tail.
Sat, 09 Apr 2011 22:05:27 +0200 Jeremy Thurgood Some haiku and encoding fixes.
Sat, 09 Apr 2011 21:59:59 +0200 Stefano Rivera New Main Menu
Sat, 09 Apr 2011 20:47:35 +0200 Jeremy Thurgood More complete game load/save/restart.
Sat, 09 Apr 2011 20:03:18 +0200 Jeremy Thurgood Load and save.
Thu, 07 Apr 2011 19:44:04 +0200 Jeremy Thurgood Some light cleanup.
Thu, 07 Apr 2011 01:34:47 +0200 Simon Cross Fix __iter__ for StateProxy.
Wed, 06 Apr 2011 22:17:59 +0200 Simon Cross Remove debugging print.
Wed, 06 Apr 2011 21:44:54 +0200 Simon Cross Fix state checks for hattori, ichiro, kaneda and kumiko. In the process provide easier access to other npcs.
Wed, 06 Apr 2011 21:14:26 +0200 Simon Cross Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Tue, 05 Apr 2011 00:03:33 +0200 Jeremy Thurgood Initial game state stuff.