Mercurial > skaapsteker
graph
-
Add defaults for player info in level loadMon, 04 Apr 2011 17:22:47 +0200, by Neil Muller
-
Add player dict to remaining levelsMon, 04 Apr 2011 17:22:31 +0200, by Neil Muller
-
Add Player to level-editor, so it can use Level againMon, 04 Apr 2011 17:17:07 +0200, by Stefano Rivera
-
Tweak to demonstrate right facingMon, 04 Apr 2011 17:12:30 +0200, by Neil Muller
-
Add forgetten player.pyMon, 04 Apr 2011 17:12:15 +0200, by Neil Muller
-
Add placeholder images, so mecurial will track these directoriesMon, 04 Apr 2011 16:52:03 +0200, by Neil Muller
-
Rough outline of a player object, completely with statuesque flying foxMon, 04 Apr 2011 16:45:11 +0200, by Neil Muller
-
Add player start positions to some levelsMon, 04 Apr 2011 16:44:13 +0200, by Neil Muller
-
Move kitsune standing png to same structure as other imagesMon, 04 Apr 2011 16:18:05 +0200, by Neil Muller
-
Avoived?!Mon, 04 Apr 2011 14:34:04 +0200, by Adrianna Pińska
-
Exclude scenery sprites from collision detection.Mon, 04 Apr 2011 14:01:49 +0200, by Jeremy Thurgood
-
Correct physics comments - units are now pixel based, not metresMon, 04 Apr 2011 13:27:09 +0200, by Neil Muller
-
rect.copy() is a pygame 1.9 addition. Work around this.Mon, 04 Apr 2011 12:10:05 +0200, by Neil Muller
-
Story script (unfinished) and list of game elementsMon, 04 Apr 2011 07:25:27 +0200, by anna
-
Scenery does not collide.Mon, 04 Apr 2011 01:23:28 +0200, by Jeremy Thurgood
-
Simple menu screen and TextChoice widgetMon, 04 Apr 2011 00:46:13 +0200, by Stefano Rivera
-
Fix bouncing and tweak universal constants to show it off.Mon, 04 Apr 2011 00:42:33 +0200, by Simon Cross
-
ScreenshotMon, 04 Apr 2011 00:14:02 +0200, by Stefano Rivera
-
bonsai has legsSun, 03 Apr 2011 23:52:58 +0200, by Adrianna Pińska
-
Enemies in level editor, tile layers.Sun, 03 Apr 2011 23:51:09 +0200, by Jeremy Thurgood
-
prettier level 2Sun, 03 Apr 2011 23:45:16 +0200, by Adrianna Pińska
-
prettier level 2Sun, 03 Apr 2011 23:37:47 +0200, by Adrianna Pińska
-
prettier level 3Sun, 03 Apr 2011 23:35:41 +0200, by Adrianna Pińska
-
fugly bonsaiSun, 03 Apr 2011 23:30:26 +0200, by Adrianna Pińska
-
better cornerSun, 03 Apr 2011 23:26:03 +0200, by Adrianna Pińska
-
FPS counter and tile sprite layering.Sun, 03 Apr 2011 23:25:48 +0200, by Jeremy Thurgood
-
Implement bounce factor.Sun, 03 Apr 2011 23:05:17 +0200, by Simon Cross
-
better floorSun, 03 Apr 2011 22:59:09 +0200, by Adrianna Pińska
-
Bouncing.Sun, 03 Apr 2011 22:56:47 +0200, by Simon Cross
-
Some tile parameters.Sun, 03 Apr 2011 22:46:25 +0200, by Jeremy Thurgood