Mercurial > skaapsteker
diff scripts/level-editor @ 101:b502e732f821
Add ? object-placement-help tiles
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Mon, 04 Apr 2011 19:34:20 +0200 |
parents | f065109d80ae |
children | f675abd90529 |
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--- a/scripts/level-editor Mon Apr 04 19:20:05 2011 +0200 +++ b/scripts/level-editor Mon Apr 04 19:34:20 2011 +0200 @@ -15,7 +15,7 @@ K_RIGHT, KMOD_SHIFT, K_q, K_ESCAPE) from skaapsteker.constants import SCREEN -from skaapsteker.level import Level +from skaapsteker.level import DebugLevel from skaapsteker.sprites.player import Player from skaapsteker.widgets.text import Text @@ -25,7 +25,7 @@ clock = pygame.time.Clock() screen_surface = pygame.display.get_surface() player = Player() - level = Level(levelname, player) + level = DebugLevel(levelname, player) level_surface = level.get_surface() position = [0, 0] fpss = [FRAMERATE]