comparison skaapsteker/sprites/player.py @ 491:6f110e347f30

Fix inventory item fetching.
author Simon Cross <hodgestar@gmail.com>
date Sat, 09 Apr 2011 22:37:50 +0200
parents 0eade58a71b9
children 3228239a0914
comparison
equal deleted inserted replaced
490:0eade58a71b9 491:6f110e347f30
524 to_level = self._me.level 524 to_level = self._me.level
525 to_pos = self._me.get_tile_pos() 525 to_pos = self._me.get_tile_pos()
526 else: 526 else:
527 to_level, to_pos = None, None 527 to_level, to_pos = None, None
528 528
529 return self.the_world.create_item_sprite( 529 return self.the_world.gamestate().create_item_sprite(
530 my_item, to_level=to_level, to_pos=to_pos) 530 my_item, to_level=to_level, to_pos=to_pos)
531 531
532 532
533 def drop_item(self): 533 def drop_item(self):
534 sprite = self.get_sprite(True) 534 sprite = self.get_sprite(True)