comparison skaapsteker/sprites/base.py @ 592:1386cae4cc15

Remove don't crash if we're colliding with a player after being bounced off the floor
author Neil Muller <drnlmuller@gmail.com>
date Sun, 10 Apr 2011 18:39:18 +0200
parents b8bed508036f
children 851c8726696c
comparison
equal deleted inserted replaced
591:87947e4afa02 592:1386cae4cc15
252 self._update_image(True) 252 self._update_image(True)
253 253
254 def check_floors(self, floors): 254 def check_floors(self, floors):
255 """If we're only on 1 floor tile, and our centre is beyond half way, 255 """If we're only on 1 floor tile, and our centre is beyond half way,
256 turn back""" 256 turn back"""
257 if len(floors) > 1: 257 if len(floors) != 1:
258 return 258 return
259 259
260 floor = floors[0] 260 floor = floors[0]
261 261
262 if self.facing == 'left': 262 if self.facing == 'left':