Mercurial > skaapsteker
annotate skaapsteker/engine.py @ 79:fe8652a060df
Simple menu screen and TextChoice widget
author | Stefano Rivera <stefano@rivera.za.net> |
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date | Mon, 04 Apr 2011 00:46:13 +0200 |
parents | fb1bd081cc86 |
children | 592477d8b09b |
rev | line source |
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1 """Top-level engine for switching scenes.""" |
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2 |
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3 import pygame.display |
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4 import pygame.time |
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5 import pygame.event |
14 | 6 from pygame.locals import QUIT, USEREVENT |
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7 |
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8 class Engine(object): |
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9 |
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10 def __init__(self): |
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11 self._framerate = 60 |
14 | 12 self._current_scene = None |
13 | |
14 def change_scene(self, next_scene): | |
15 if self._current_scene is not None: | |
16 self._current_scene.leave() | |
17 self._current_scene = next_scene | |
18 self._current_scene.enter() | |
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19 |
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20 def run(self): |
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21 """Run the game loop dispatching events as necessary.""" |
14 | 22 assert self._current_scene is not None |
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23 clock = pygame.time.Clock() |
14 | 24 surface = pygame.display.get_surface() |
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25 while True: |
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26 events = pygame.event.get() |
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27 for ev in events: |
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28 if ev.type is QUIT: |
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29 return |
14 | 30 if ChangeScene.matches(ev): |
31 self.change_scene(ev.next_scene) | |
32 break | |
33 self._current_scene.dispatch(ev) | |
34 self._current_scene.draw(surface) | |
35 pygame.display.flip() | |
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36 clock.tick(self._framerate) |
14 | 37 |
38 | |
39 class Scene(object): | |
40 | |
41 def __init__(self): | |
79
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Simple menu screen and TextChoice widget
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42 self.widgets = [] |
14 | 43 |
44 def post(self, ev): | |
45 """Post an event to pygame's event loop.""" | |
46 pygame.event.post(ev) | |
47 | |
48 def enter(self): | |
49 """Enter the scene.""" | |
50 pass | |
51 | |
52 def leave(self): | |
53 """Exit the scene.""" | |
54 pass | |
55 | |
56 def dispatch(self, ev): | |
57 """Dispatch an event.""" | |
79
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Simple menu screen and TextChoice widget
Stefano Rivera <stefano@rivera.za.net>
parents:
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58 for widget in self.widgets: |
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59 widget.dispatch(ev) |
14 | 60 |
61 def draw(self, surface): | |
62 """Update the scene surface.""" | |
79
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Simple menu screen and TextChoice widget
Stefano Rivera <stefano@rivera.za.net>
parents:
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63 for widget in self.widgets: |
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Simple menu screen and TextChoice widget
Stefano Rivera <stefano@rivera.za.net>
parents:
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64 widget.draw(surface) |
14 | 65 |
66 | |
67 class UserEvent(object): | |
68 | |
69 utype = "UNKNOWN" | |
70 | |
71 @classmethod | |
72 def post(cls, **kws): | |
73 ev = pygame.event.Event(USEREVENT, utype=cls.utype, **kws) | |
74 pygame.event.post(ev) | |
75 | |
76 @classmethod | |
77 def matches(cls, ev): | |
78 return ev.type is USEREVENT and ev.utype == cls.utype | |
79 | |
80 class ChangeScene(UserEvent): | |
81 | |
82 utype = "CHANGE_SCENE" | |
83 | |
84 @classmethod | |
85 def post(cls, next_scene): | |
86 super(ChangeScene, cls).post(next_scene=next_scene) |