Sat, 21 Nov 2009 16:17:48 +0000 |
Simon Cross |
Make Position simplifiable. Override unsimplify for animals to update their image after recreating.
|
Sat, 21 Nov 2009 15:58:54 +0000 |
Simon Cross |
Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.
|
Sat, 21 Nov 2009 15:55:32 +0000 |
Simon Cross |
Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
|
Sat, 21 Nov 2009 15:53:17 +0000 |
Neil Muller |
Use fully rendered map in gameboard choosing screen
|
Sat, 21 Nov 2009 15:39:49 +0000 |
Simon Cross |
Override make methods for simplifiable objects.
|
Sat, 21 Nov 2009 15:35:23 +0000 |
Adrianna Pińska |
chickens scatter; chop wood
|
Sat, 21 Nov 2009 15:24:56 +0000 |
Simon Cross |
Remove unused imports.
|
Sat, 21 Nov 2009 15:24:43 +0000 |
Simon Cross |
Rework Animal.__init__ to make it easier to unsimplify them.
|
Sat, 21 Nov 2009 15:22:41 +0000 |
Jeremy Thurgood |
Move hatching logic into chickens.
|
Sat, 21 Nov 2009 13:14:47 +0000 |
Neil Muller |
Fix the shifting load screen
|
Sat, 21 Nov 2009 13:12:04 +0000 |
Neil Muller |
The buggy load level screen lands
|
Sat, 21 Nov 2009 12:58:19 +0000 |
Neil Muller |
The buggy load level screen lands
|
Sat, 21 Nov 2009 12:55:08 +0000 |
Simon Cross |
Start of ability to serialize game state.
|
Sat, 21 Nov 2009 12:48:12 +0000 |
Jeremy Thurgood |
Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
|
Sat, 21 Nov 2009 12:07:01 +0000 |
Jeremy Thurgood |
Add Sniper Rifle and give guns limited ammunition.
|
Sat, 21 Nov 2009 11:34:12 +0000 |
Neil Muller |
Implement non-gui parts of level loading communication
|
Sat, 21 Nov 2009 11:18:08 +0000 |
Jeremy Thurgood |
Add config file and command line parameters.
|
Sat, 21 Nov 2009 11:04:16 +0000 |
Neil Muller |
Make level loading more robust
|
Sat, 21 Nov 2009 09:54:03 +0000 |
Neil Muller |
Add testing level with equipped chickens and many foxes
|
Sat, 21 Nov 2009 09:40:29 +0000 |
Neil Muller |
Levels can include starting equipment
|
Sat, 21 Nov 2009 06:44:19 +0000 |
Neil Muller |
Handle corner case aroudn entering the map
|
Fri, 20 Nov 2009 23:04:38 +0000 |
Neil Muller |
Fix bug where sapper foxes overwrite costs for all foxes
|
Thu, 19 Nov 2009 13:53:00 +0000 |
Neil Muller |
Fix crash due to invalid cache
|
Thu, 19 Nov 2009 13:33:57 +0000 |
Neil Muller |
The new faster deciding (but somewhat dumber) fox
|
Thu, 19 Nov 2009 11:26:55 +0000 |
Neil Muller |
Remove board size restriction on number of foxes
|
Thu, 19 Nov 2009 11:23:06 +0000 |
Neil Muller |
Tweak safe logic to avoid some corner cases
|
Wed, 18 Nov 2009 15:54:31 +0000 |
Neil Muller |
Tweak fox attack logic - we no longer ignore chickens we accidently step on
|
Tue, 17 Nov 2009 22:22:47 +0000 |
Neil Muller |
Fix lurking future bug
|
Tue, 17 Nov 2009 15:43:30 +0000 |
Neil Muller |
Cache fox positions to avoid a repeated loop
|
Mon, 16 Nov 2009 15:27:36 +0000 |
Neil Muller |
Regain time lost when adding foxes to buildings
|
Fri, 13 Nov 2009 14:14:57 +0000 |
Neil Muller |
Make foxes enter buildings, with a seperate count for them
|
Thu, 12 Nov 2009 21:31:52 +0000 |
Neil Muller |
Refactor for further move work
|
Thu, 12 Nov 2009 21:14:21 +0000 |
Neil Muller |
Basic support for z coordinate
|
Thu, 12 Nov 2009 15:19:12 +0000 |
Neil Muller |
Fix crash when multiple foxes finish digging at the same time
|
Wed, 11 Nov 2009 16:17:02 +0000 |
Neil Muller |
Remove some unused constants
|
Sun, 01 Nov 2009 21:08:43 +0000 |
Neil Muller |
Move game_over logic from gameboard to level, for later reworking
|
Thu, 29 Oct 2009 21:09:22 +0000 |
Neil Muller |
Update README
|
Thu, 29 Oct 2009 21:06:44 +0000 |
Neil Muller |
Make help screen use goal from the level
|
Thu, 29 Oct 2009 20:55:37 +0000 |
Neil Muller |
Add basic level support (level choosing needs work)
|
Thu, 29 Oct 2009 20:54:32 +0000 |
Neil Muller |
add some levels
|
Thu, 29 Oct 2009 20:48:09 +0000 |
Neil Muller |
Add docs describing level conf file format
|
Tue, 27 Oct 2009 19:47:38 +0000 |
Neil Muller |
Add more informative message
|
Tue, 27 Oct 2009 19:46:07 +0000 |
Neil Muller |
Also create code image for pgu's leveledit
|
Tue, 27 Oct 2009 19:44:20 +0000 |
Neil Muller |
Don't crash on images that are elsewhere
|
Mon, 26 Oct 2009 20:18:02 +0000 |
Neil Muller |
Remove defunct constant
|
Mon, 26 Oct 2009 20:04:13 +0000 |
Neil Muller |
Use code layer to place chickens
|
Sun, 25 Oct 2009 11:36:30 +0000 |
Jeremy Thurgood |
little cleanups, every sprite in its proper layer.
|
Sun, 25 Oct 2009 10:56:01 +0000 |
Jeremy Thurgood |
Ripped out legacy animation infrastructure in favour of layered sprites.
|
Sat, 24 Oct 2009 21:43:15 +0000 |
Jeremy Thurgood |
Multilayer sprite ordering. Only used by cursors so far.
|
Sat, 24 Oct 2009 19:08:54 +0000 |
Jeremy Thurgood |
Fences are now buildings, with appropriate (but ugly) UI changes.
|
Tue, 13 Oct 2009 20:35:05 +0000 |
Simon Cross |
Re-ignore build/ and dist/ folders.
|
Tue, 13 Oct 2009 20:31:41 +0000 |
Simon Cross |
Added tag 1.0.1 for changeset c14a6d640507
1.0.x
|
Tue, 13 Oct 2009 20:14:09 +0000 |
Simon Cross |
Added tag 1.0.0 for changeset c39e7d33ac82
1.0.x
|
Tue, 13 Oct 2009 20:32:42 +0000 |
Simon Cross |
Bump version number.
1.0.x
|
Tue, 13 Oct 2009 20:30:08 +0000 |
Simon Cross |
Version 1.0.1.
1.0.x 1.0.1
|
Tue, 13 Oct 2009 20:28:48 +0000 |
Simon Cross |
Merge in post-pyweek fixes (r359:371).
1.0.x
|
Tue, 13 Oct 2009 20:12:06 +0000 |
Simon Cross |
Create branch 1.0.x at r359.
1.0.x 1.0.0
|
Sat, 12 Sep 2009 16:01:06 +0000 |
Jeremy Thurgood |
Foxes are more averse to armed chickens and less averse to indoor chickens.
|
Thu, 10 Sep 2009 15:18:39 +0000 |
Neil Muller |
Disable timers during move_foxes loop to stop events piling up too much
|
Thu, 10 Sep 2009 12:34:57 +0000 |
Simon Cross |
Make note about weakref leak bug (it's not our fault, honest).
|
Wed, 09 Sep 2009 22:14:34 +0000 |
Neil Muller |
Add 'pygame event full' to known issues
|
Wed, 09 Sep 2009 22:08:07 +0000 |
Jeremy Thurgood |
Additional TODO note from CLUG.
|
Tue, 08 Sep 2009 08:36:20 +0000 |
Jeremy Thurgood |
Added OSX crash log to TODO.
|
Tue, 08 Sep 2009 08:27:43 +0000 |
Jeremy Thurgood |
Added a bunch of IRC quotes to TODO. In desperate need of editing.
|
Tue, 08 Sep 2009 06:35:14 +0000 |
David Fraser |
Prevent error stopping music when sound not initialized
|
Mon, 07 Sep 2009 15:31:22 +0000 |
Neil Muller |
Add note about minimum versions
|
Mon, 07 Sep 2009 11:34:06 +0000 |
Neil Muller |
Don't go into debt when buying equipment in buildings
|
Mon, 07 Sep 2009 11:20:52 +0000 |
Neil Muller |
Add bounds checking to animation drawing loop
|
Sun, 06 Sep 2009 23:55:49 +0000 |
Simon Cross |
Screenshots of final release.
|
Sat, 05 Sep 2009 23:59:56 +0000 |
Simon Cross |
Release 1.0.0.
|
Sat, 05 Sep 2009 23:55:49 +0000 |
Neil Muller |
Add notes
|
Sat, 05 Sep 2009 23:55:18 +0000 |
Simon Cross |
Clean up README.
|
Sat, 05 Sep 2009 23:50:37 +0000 |
Jeremy Thurgood |
Mac OS X packaging happy.
|
Sat, 05 Sep 2009 23:48:31 +0000 |
Neil Muller |
Note pgu in COPYRIGHT
|
Sat, 05 Sep 2009 23:37:58 +0000 |
Neil Muller |
Update TODO
|
Sat, 05 Sep 2009 23:36:20 +0000 |
Simon Cross |
Disable full screen toggling since it doesn't appear to work on Windows and Mac.
|
Sat, 05 Sep 2009 23:33:50 +0000 |
Neil Muller |
Use proper icon
|
Sat, 05 Sep 2009 23:31:26 +0000 |
Simon Cross |
Mark of py2exe icon TODO.
|
Sat, 05 Sep 2009 23:18:27 +0000 |
Neil Muller |
Fix 'Are You Sure?' dialog to work at night
|
Sat, 05 Sep 2009 23:17:31 +0000 |
Simon Cross |
Add fences to price list. Tidying up price list dialog a little.
|
Sat, 05 Sep 2009 23:13:48 +0000 |
Neil Muller |
Make 'Esc' cancel the 'Are You Sure?' dialog. Fix dialog title
|
Sat, 05 Sep 2009 23:11:16 +0000 |
Neil Muller |
Remove the "constant" constant
|
Sat, 05 Sep 2009 23:08:34 +0000 |
Simon Cross |
Only set color of days left to red when there is only one day left.
|
Sat, 05 Sep 2009 23:04:40 +0000 |
Jeremy Thurgood |
Fixes.
|
Sat, 05 Sep 2009 23:01:11 +0000 |
Simon Cross |
Clean-up setup.py
|
Sat, 05 Sep 2009 22:59:15 +0000 |
Simon Cross |
Re-create build folder after nuking it.
|
Sat, 05 Sep 2009 22:58:59 +0000 |
Adrianna Pińska |
if turns are unlimited, display day as x/-
|
Sat, 05 Sep 2009 22:51:29 +0000 |
Neil Muller |
Note more future TODO items
|
Sat, 05 Sep 2009 22:49:12 +0000 |
Simon Cross |
Update TODO.
|
Sat, 05 Sep 2009 22:46:01 +0000 |
Simon Cross |
Initial stab a unix tar ball maker.
|
Sat, 05 Sep 2009 22:36:56 +0000 |
Adrianna Pińska |
icns format
|
Sat, 05 Sep 2009 22:30:17 +0000 |
Neil Muller |
Ask 'Are you sure?'
|
Sat, 05 Sep 2009 22:27:13 +0000 |
Adrianna Pińska |
icon in svg, various png sizes and hopefully ico
|
Sat, 05 Sep 2009 22:22:54 +0000 |
Jeremy Thurgood |
Added pgu tarball.
|
Sat, 05 Sep 2009 22:22:14 +0000 |
Simon Cross |
Add Unix packaging to TODO.
|
Sat, 05 Sep 2009 22:08:05 +0000 |
Simon Cross |
Update TODO list.
|
Sat, 05 Sep 2009 22:06:52 +0000 |
Simon Cross |
Add comment noting that TURN_LIMIT is a semi-constant.
|
Sat, 05 Sep 2009 22:06:28 +0000 |
Simon Cross |
Show total number of days and mark days in red when it's the last day.
|
Sat, 05 Sep 2009 21:57:17 +0000 |
Simon Cross |
Adhere to jerith's coding standards.
|
Sat, 05 Sep 2009 21:55:00 +0000 |
Adrianna Pińska |
unlimited game screenshots
|
Sat, 05 Sep 2009 21:52:50 +0000 |
Simon Cross |
Update TODO.
|
Sat, 05 Sep 2009 21:50:04 +0000 |
Simon Cross |
Add TextDialog class and use it to warn about selling your last chicken.
|
Sat, 05 Sep 2009 21:38:41 +0000 |
Neil Muller |
Move starting chickens to constants
|
Sat, 05 Sep 2009 21:32:12 +0000 |
Simon Cross |
Add two items to the TODO list.
|
Sat, 05 Sep 2009 21:30:18 +0000 |
Neil Muller |
Limit maximum numbe of foxes generated
|
Sat, 05 Sep 2009 19:31:59 +0000 |
Simon Cross |
Tweak size of game over overlay.
|
Sat, 05 Sep 2009 19:30:22 +0000 |
Simon Cross |
Minor tweak to add newline after building.
|
Sat, 05 Sep 2009 19:26:01 +0000 |
Neil Muller |
Switch between 'Finished Day' and 'Fast Forward' modes
|
Sat, 05 Sep 2009 19:22:58 +0000 |
Simon Cross |
Update usage and copyright strings in wine-py2exe.
|
Sat, 05 Sep 2009 19:20:01 +0000 |
Simon Cross |
Remove .svgs from py2exe distribution.
|
Sat, 05 Sep 2009 19:10:33 +0000 |
Simon Cross |
Remove dependence on py2exe template.
|
Sat, 05 Sep 2009 18:56:59 +0000 |
Neil Muller |
Fix test for time limit
|
Sat, 05 Sep 2009 18:56:33 +0000 |
Neil Muller |
Check whether we've made the list before submitting the score
|
Sat, 05 Sep 2009 18:41:04 +0000 |
Simon Cross |
Tweak excludes and ignores.
|
Sat, 05 Sep 2009 18:40:36 +0000 |
Simon Cross |
Some fixes and tweaks to wine-py2exe.
|
Sat, 05 Sep 2009 18:30:51 +0000 |
Neil Muller |
Use different score tables fot the different modes. Refactor game modes code as a result
|
Sat, 05 Sep 2009 18:08:17 +0000 |
Adrianna Pińska |
better buttons
|
Sat, 05 Sep 2009 18:05:58 +0000 |
Neil Muller |
Refactor sell_callback, so sell_equipment work
|
Sat, 05 Sep 2009 18:05:21 +0000 |
Adrianna Pińska |
cosmetic string change
|
Sat, 05 Sep 2009 18:03:55 +0000 |
Adrianna Pińska |
updated help information re: three game states
|
Sat, 05 Sep 2009 18:01:37 +0000 |
Adrianna Pińska |
three game modes: fortnight, quarter, fox extinction
|
Sat, 05 Sep 2009 17:36:53 +0000 |
Simon Cross |
Ignore build/ and dist/.
|
Sat, 05 Sep 2009 17:36:36 +0000 |
Jeremy Thurgood |
Capitalised all equipment names.
|
Sat, 05 Sep 2009 17:35:51 +0000 |
Simon Cross |
Script for running py2exe on Fox Assault under Wine.
|
Sat, 05 Sep 2009 17:35:17 +0000 |
Simon Cross |
Fix up data module unix-to-local path fixing. Fix similar problems in tile importing.
|
Sat, 05 Sep 2009 17:18:14 +0000 |
Neil Muller |
Mostly working selling equipment in buildings
|
Sat, 05 Sep 2009 16:47:10 +0000 |
Simon Cross |
Initial stab at setup.py.
|
Sat, 05 Sep 2009 16:46:15 +0000 |
Jeremy Thurgood |
Update TODO.
|
Sat, 05 Sep 2009 16:43:16 +0000 |
Neil Muller |
Update TODO
|
Sat, 05 Sep 2009 16:42:32 +0000 |
Neil Muller |
Buy equipment for chickens in buildings
|
Sat, 05 Sep 2009 16:27:55 +0000 |
Neil Muller |
Update todo
|
Sat, 05 Sep 2009 16:27:31 +0000 |
Neil Muller |
Add killed fox count to gameover. Tweak spacing
|
Sat, 05 Sep 2009 16:19:38 +0000 |
Jeremy Thurgood |
Some endgame message changes.
|
Sat, 05 Sep 2009 16:19:16 +0000 |
Neil Muller |
Explain horrible hack
|
Sat, 05 Sep 2009 16:15:17 +0000 |
Adrianna Pińska |
oops - bugfix
|
Sat, 05 Sep 2009 16:14:23 +0000 |
Neil Muller |
Clear tool when calling price dialog
|
Sat, 05 Sep 2009 16:12:22 +0000 |
Adrianna Pińska |
added chicken feet move cursor; removed unused cursors and cursor generation code
|
Sat, 05 Sep 2009 16:07:48 +0000 |
Jeremy Thurgood |
Fences are eclectic.
|
Sat, 05 Sep 2009 16:05:41 +0000 |
Neil Muller |
Tweak toolbar spacing
|
Sat, 05 Sep 2009 16:00:30 +0000 |
Neil Muller |
Clear tool selection status when cancelling a tool
|
Sat, 05 Sep 2009 16:00:01 +0000 |
Neil Muller |
Add close button to price dialog
|
Sat, 05 Sep 2009 15:41:48 +0000 |
Neil Muller |
Price reference dialog - without close button
|
Sat, 05 Sep 2009 15:36:37 +0000 |
Simon Cross |
Use insert instead of pop, append, append to insert sprite beneath cursor.
|
Sat, 05 Sep 2009 15:25:57 +0000 |
Simon Cross |
Add copyright notices.
|
Sat, 05 Sep 2009 15:18:17 +0000 |
Simon Cross |
Start of file with version and maintainer information.
|
Sat, 05 Sep 2009 15:17:08 +0000 |
Simon Cross |
Add scripts folder.
|
Sat, 05 Sep 2009 14:51:56 +0000 |
Simon Cross |
Set excutable flag on regenerate_level_data.py
|
Sat, 05 Sep 2009 14:45:47 +0000 |
Jeremy Thurgood |
Update TODO.
|
Sat, 05 Sep 2009 14:44:12 +0000 |
Jeremy Thurgood |
Nuked leftover cruft.
|
Sat, 05 Sep 2009 14:40:58 +0000 |
Jeremy Thurgood |
Better tile/level tools. Also better game board.
|
Sat, 05 Sep 2009 14:32:01 +0000 |
Simon Cross |
Update TODO.
|
Sat, 05 Sep 2009 14:17:52 +0000 |
Simon Cross |
Update TODOs.
|
Sat, 05 Sep 2009 14:15:35 +0000 |
Simon Cross |
Fix minor bug in clearing of tool state on right-click.
|
Sat, 05 Sep 2009 14:13:40 +0000 |
Adrianna Pińska |
custom sell cursor
|
Sat, 05 Sep 2009 14:13:16 +0000 |
Simon Cross |
Update TODO.
|
Sat, 05 Sep 2009 14:12:29 +0000 |
Simon Cross |
Use (wrecking) ball for smashing down trees.
|
Sat, 05 Sep 2009 14:11:02 +0000 |
Simon Cross |
Remove boom animations from TODO list.
|
Sat, 05 Sep 2009 14:09:44 +0000 |
Simon Cross |
Add prices to all tools where is makes sense to do so.
|
Sat, 05 Sep 2009 14:06:53 +0000 |
Neil Muller |
Tweak sapper fox path weighting
|
Sat, 05 Sep 2009 14:02:25 +0000 |
Simon Cross |
Remove unnecessary pygame.font import.
|
Sat, 05 Sep 2009 14:02:04 +0000 |
Simon Cross |
Refactor sprite cursor a bit to make sub-classing easier. Add (unused) SmallSpriteCursor sub-class. Remove unnecessary pygame.font import.
|
Sat, 05 Sep 2009 14:01:14 +0000 |
Neil Muller |
Update TODO
|
Sat, 05 Sep 2009 13:57:17 +0000 |
Adrianna Pińska |
updated fence explosion animation
|
Sat, 05 Sep 2009 13:56:43 +0000 |
Neil Muller |
evict button
|
Sat, 05 Sep 2009 13:51:49 +0000 |
Adrianna Pińska |
boom
|
Sat, 05 Sep 2009 13:36:00 +0000 |
Neil Muller |
avoid passing events in twice
|
Sat, 05 Sep 2009 13:20:59 +0000 |
Jeremy Thurgood |
Make regenerate_pngs more import-friendly.
|
Sat, 05 Sep 2009 13:16:43 +0000 |
Simon Cross |
Add who is working on what to the TODOs.
|
Sat, 05 Sep 2009 13:13:22 +0000 |
Simon Cross |
Clean-up animation TODOs.
|
Sat, 05 Sep 2009 13:11:55 +0000 |
Simon Cross |
Add sell xbm cursor.
|
Sat, 05 Sep 2009 13:00:09 +0000 |
Neil Muller |
Make foxes less determistic when avoiding other foxes
|
Sat, 05 Sep 2009 12:51:20 +0000 |
Adrianna Pińska |
removed unused cursors / generated sprites
|
Sat, 05 Sep 2009 12:44:56 +0000 |
Simon Cross |
Remove old tiles.
|
Sat, 05 Sep 2009 12:44:53 +0000 |
Neil Muller |
Fix events getting sent to the gameboard
|
Sat, 05 Sep 2009 12:40:13 +0000 |
Simon Cross |
Remove examples from data folder.
|
Sat, 05 Sep 2009 12:38:04 +0000 |
Simon Cross |
Make sell equipment use the select cursor for consistency with the other sell tools.
|
Sat, 05 Sep 2009 12:35:37 +0000 |
Jeremy Thurgood |
Refactored animal death and added death animations.
|
Sat, 05 Sep 2009 12:34:32 +0000 |
Adrianna Pińska |
made helmet biggerer
|
Sat, 05 Sep 2009 12:31:37 +0000 |
Simon Cross |
Clean-up cursor and price display related TODOs.
|
Sat, 05 Sep 2009 12:30:16 +0000 |
Neil Muller |
Move persistent high score to post pyweek
|
Sat, 05 Sep 2009 12:28:21 +0000 |
Simon Cross |
Add sprite cursors for equipment buying.
|
Sat, 05 Sep 2009 12:27:08 +0000 |
Neil Muller |
Add 'You left' game over mode
|
Sat, 05 Sep 2009 12:15:46 +0000 |
Simon Cross |
Change toolbar to gui.Toolbar -- gives nicer highlighting.
|
Sat, 05 Sep 2009 12:11:58 +0000 |
Adrianna Pińska |
weapon layering with wing / eye
|
Sat, 05 Sep 2009 12:05:08 +0000 |
Neil Muller |
Variable number of eggs for chickens
|
Sat, 05 Sep 2009 11:37:03 +0000 |
Simon Cross |
Clean up TODO list.
|
Sat, 05 Sep 2009 11:19:26 +0000 |
Jeremy Thurgood |
Demolition foxes, including better fox selection.
|
Sat, 05 Sep 2009 10:37:43 +0000 |
Adrianna Pińska |
the rinkhals has eclectic tastes
|
Sat, 05 Sep 2009 10:04:32 +0000 |
Neil Muller |
Foxes tend to increase with time
|
Sat, 05 Sep 2009 09:54:47 +0000 |
Neil Muller |
Try harder to have 10 chickens at the start
|
Sat, 05 Sep 2009 09:48:48 +0000 |
Neil Muller |
Twiddle animation cycle
|
Sat, 05 Sep 2009 09:46:29 +0000 |
Adrianna Pińska |
chickens turn to face target foxes
|
Sat, 05 Sep 2009 09:23:16 +0000 |
Neil Muller |
Hold flash for a bit longer
|
Sat, 05 Sep 2009 09:23:11 +0000 |
Neil Muller |
Fix drawing bug with multiframe animations
|
Sat, 05 Sep 2009 09:00:12 +0000 |
Neil Muller |
Twek speed loop. Document animation assumptions
|
Fri, 04 Sep 2009 23:59:52 +0000 |
Simon Cross |
Overlay cost on building sprite cursors.
|
Fri, 04 Sep 2009 23:59:28 +0000 |
Simon Cross |
Note why we're disabling a warning.
|
Fri, 04 Sep 2009 23:41:42 +0000 |
Simon Cross |
Update instructions to match new chick hatching behaviour.
|
Fri, 04 Sep 2009 23:40:13 +0000 |
Neil Muller |
Non-permenant high score table
|
Fri, 04 Sep 2009 23:32:32 +0000 |
Simon Cross |
Sell chicken's equipment when you sell the chicken.
|
Fri, 04 Sep 2009 23:26:25 +0000 |
Simon Cross |
Allow selling of broken fences.
|
Fri, 04 Sep 2009 23:20:40 +0000 |
Simon Cross |
Fix outdoor chicken selling bug.
|
Fri, 04 Sep 2009 23:18:06 +0000 |
Simon Cross |
Add sprite cursor for fence buying.
|
Fri, 04 Sep 2009 22:59:14 +0000 |
Simon Cross |
Chicks fill hen house, then adjacent spaces, then die.
|
Fri, 04 Sep 2009 22:39:19 +0000 |
Simon Cross |
Disable tools at night.
|
Fri, 04 Sep 2009 22:38:48 +0000 |
Neil Muller |
Turn 'd' into a fast forward / normal speed toggle at night
|
Fri, 04 Sep 2009 22:31:16 +0000 |
Simon Cross |
Accept that new chicks die if you don't treat them properly.
|
Fri, 04 Sep 2009 22:27:34 +0000 |
Simon Cross |
Updating TODO: Cursor sprite layering done. Muzzle flashes done.
|
Fri, 04 Sep 2009 22:18:23 +0000 |
Neil Muller |
Remove eggs from chickens placed outside. Fix some bugs with setting the correct image on buttons
|
Fri, 04 Sep 2009 22:12:47 +0000 |
Simon Cross |
Make sprite cursors stay on top by fudging the sprite list. :/
|
Fri, 04 Sep 2009 22:11:47 +0000 |
Adrianna Pińska |
bugfix: deselect selected chicken at night
|
Fri, 04 Sep 2009 22:04:04 +0000 |
Neil Muller |
Implement UI part of egg selling
|
Fri, 04 Sep 2009 22:01:20 +0000 |
Adrianna Pińska |
bugfix: deselect eaten chickens
|
Fri, 04 Sep 2009 21:53:19 +0000 |
Adrianna Pińska |
sapper fox
|
Fri, 04 Sep 2009 21:49:32 +0000 |
Neil Muller |
Ensure we clean up highlights, etc.
|
Fri, 04 Sep 2009 21:35:40 +0000 |
Neil Muller |
Fix missed status flag in animations
|
Fri, 04 Sep 2009 21:30:33 +0000 |
Simon Cross |
CIA hook tested.
|
Fri, 04 Sep 2009 21:25:04 +0000 |
Adrianna Pińska |
egg equipment
|
Fri, 04 Sep 2009 21:24:35 +0000 |
Simon Cross |
Tweak TODO list to test commit hook.
|
Fri, 04 Sep 2009 21:12:16 +0000 |
Simon Cross |
Fix bugs in clicking around inside buildings while moving chickens.
|
Fri, 04 Sep 2009 21:06:08 +0000 |
Jeremy Thurgood |
Added cursor work to TODO.
|
Fri, 04 Sep 2009 20:38:17 +0000 |
Simon Cross |
Note progress on muzzle flash in TODOs.
|
Fri, 04 Sep 2009 20:35:55 +0000 |
Simon Cross |
Remove some completed TODOs.
|
Fri, 04 Sep 2009 20:31:16 +0000 |
Simon Cross |
Add counts to buildings.
|
Fri, 04 Sep 2009 20:25:32 +0000 |
Jeremy Thurgood |
Fixed dangling cursor sprite and did some TODO list maintenance.
|
Fri, 04 Sep 2009 20:23:30 +0000 |
Neil Muller |
Animation support
|
Fri, 04 Sep 2009 20:16:51 +0000 |
Adrianna Pińska |
layering bugfix; indoor chickens now use normal chicken icons
|
Fri, 04 Sep 2009 19:51:19 +0000 |
Adrianna Pińska |
selected chickens are selected
|
Fri, 04 Sep 2009 19:49:30 +0000 |
Jeremy Thurgood |
Buildings can affect visual acuity.
|
Fri, 04 Sep 2009 19:34:01 +0000 |
Jeremy Thurgood |
Buildings now affect weapon range and accuracy.
|
Fri, 04 Sep 2009 19:32:30 +0000 |
Simon Cross |
Put chickens into first empty space in buildings to make it easier to add lots of chickens.
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Fri, 04 Sep 2009 19:27:26 +0000 |
Jeremy Thurgood |
If the closest chicken is gone, clear it.
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Fri, 04 Sep 2009 19:26:02 +0000 |
Adrianna Pińska |
refactor of layers drawn on chicken, to allow for extended functionality
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Fri, 04 Sep 2009 18:45:45 +0000 |
Neil Muller |
Selling eggs at the right price
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Fri, 04 Sep 2009 18:45:06 +0000 |
Neil Muller |
Selling eggs now works
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Fri, 04 Sep 2009 18:17:55 +0000 |
Neil Muller |
Allow selling of chickens in henhouses
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Fri, 04 Sep 2009 18:17:17 +0000 |
Simon Cross |
Don't allow buildings and fences to be built on top of chickens.
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Fri, 04 Sep 2009 18:09:37 +0000 |
Simon Cross |
Commit regenerated splash images.
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Fri, 04 Sep 2009 18:00:59 +0000 |
Jeremy Thurgood |
Use tool with left button, cancel tool with right button.
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Fri, 04 Sep 2009 17:55:16 +0000 |
Adrianna Pińska |
better henhouse
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