Fri, 04 Sep 2009 18:09:37 +0000 |
Simon Cross |
Commit regenerated splash images.
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Fri, 04 Sep 2009 18:00:59 +0000 |
Jeremy Thurgood |
Use tool with left button, cancel tool with right button.
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Fri, 04 Sep 2009 17:55:16 +0000 |
Adrianna Pińska |
better henhouse
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Fri, 04 Sep 2009 17:53:21 +0000 |
Neil Muller |
Remove hatched eggs
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Fri, 04 Sep 2009 17:49:37 +0000 |
Simon Cross |
Add sprite cursors for building placement.
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Fri, 04 Sep 2009 17:39:29 +0000 |
Adrianna Pińska |
hopefully more obvious building boundaries; fixed building selection sprites
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Fri, 04 Sep 2009 17:17:17 +0000 |
Adrianna Pińska |
better nest
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Fri, 04 Sep 2009 17:12:12 +0000 |
Simon Cross |
Move cursor reset to start of night so it also triggers on using 'n' to finish day.
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Fri, 04 Sep 2009 16:49:38 +0000 |
Simon Cross |
Make 'i' take you from the main menu to the instructions.
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Fri, 04 Sep 2009 16:48:01 +0000 |
Simon Cross |
Lighten help screen. Fix some oddities in darken modifier.
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Fri, 04 Sep 2009 16:35:00 +0000 |
Simon Cross |
Fix typo in reference to MainMenuState.
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Fri, 04 Sep 2009 15:00:54 +0000 |
Neil Muller |
Add basic help screen
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Fri, 04 Sep 2009 07:19:58 +0000 |
Neil Muller |
Some updated notes
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Thu, 03 Sep 2009 23:23:45 +0000 |
Adrianna Pińska |
pedantic building renaming
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Thu, 03 Sep 2009 23:15:08 +0000 |
Simon Cross |
End of day screenshots.
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Thu, 03 Sep 2009 23:12:54 +0000 |
Simon Cross |
Fix tile image for guardtower.
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Thu, 03 Sep 2009 23:11:11 +0000 |
Adrianna Pińska |
armour gets damaged
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Thu, 03 Sep 2009 23:05:36 +0000 |
Simon Cross |
Remove some completed TODO items.
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Thu, 03 Sep 2009 23:03:39 +0000 |
Simon Cross |
Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
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Thu, 03 Sep 2009 23:00:29 +0000 |
Neil Muller |
Make Animals accept Positions when created. move hatch watching from Chicken to Egg
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Thu, 03 Sep 2009 22:59:30 +0000 |
Simon Cross |
Switch building to selected image when building is selected.
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Thu, 03 Sep 2009 22:44:20 +0000 |
Simon Cross |
Make equipment dialog close after selecting an item to sell.
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Thu, 03 Sep 2009 22:42:22 +0000 |
Jeremy Thurgood |
Fixed label alignment.
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Thu, 03 Sep 2009 22:40:20 +0000 |
Adrianna Pińska |
one helmet and vest per chicken
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Thu, 03 Sep 2009 22:38:18 +0000 |
Simon Cross |
Rename get_chicken to get_outside_chicken.
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Thu, 03 Sep 2009 22:35:22 +0000 |
Neil Muller |
Minor cursor bugfixes
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Thu, 03 Sep 2009 22:34:26 +0000 |
Simon Cross |
Implement equipment selling.
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Thu, 03 Sep 2009 22:22:57 +0000 |
Adrianna Pińska |
fixed redrawing
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Thu, 03 Sep 2009 22:19:34 +0000 |
Neil Muller |
Basic cursor support
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Thu, 03 Sep 2009 22:16:09 +0000 |
Adrianna Pińska |
improved equipment layers; unequip method on animal
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Thu, 03 Sep 2009 22:15:35 +0000 |
Neil Muller |
Add support for creting xbm cursors
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Thu, 03 Sep 2009 22:00:28 +0000 |
Simon Cross |
Darken center of game over splash screen to make text legible.
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Thu, 03 Sep 2009 21:50:49 +0000 |
Adrianna Pińska |
armour works now
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Thu, 03 Sep 2009 21:45:57 +0000 |
Simon Cross |
Add splash images to game over screen.
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Thu, 03 Sep 2009 21:23:34 +0000 |
Simon Cross |
Stop background music whenever state changes.
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Thu, 03 Sep 2009 21:15:04 +0000 |
Adrianna Pińska |
game over splash screens
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Thu, 03 Sep 2009 21:09:49 +0000 |
Simon Cross |
Neaten up toolbar.
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Thu, 03 Sep 2009 20:58:34 +0000 |
Simon Cross |
Damn you invisible chickens\!
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Thu, 03 Sep 2009 20:55:12 +0000 |
Simon Cross |
Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
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Thu, 03 Sep 2009 20:32:56 +0000 |
Simon Cross |
Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
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Thu, 03 Sep 2009 20:24:37 +0000 |
Adrianna Pińska |
select chicken, henhouse, hendominium or watchtower; fox death, chicken death; muzzle flash
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Thu, 03 Sep 2009 20:12:54 +0000 |
Neil Muller |
More memory for the foxes, to ensure we avoid short loops
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Thu, 03 Sep 2009 20:00:10 +0000 |
Neil Muller |
Reduce gui glitch effect
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Thu, 03 Sep 2009 18:56:40 +0000 |
Jeremy Thurgood |
Took equipment display off the TODO list.
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Thu, 03 Sep 2009 18:46:38 +0000 |
Jeremy Thurgood |
Equipment images.
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Thu, 03 Sep 2009 15:14:13 +0000 |
Neil Muller |
Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
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Thu, 03 Sep 2009 14:59:13 +0000 |
Neil Muller |
Add define for henhouses & egg laying.
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Thu, 03 Sep 2009 10:56:38 +0000 |
Simon Cross |
Couple more items for the TODO list from this mornings IRC chatting.
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Wed, 02 Sep 2009 23:08:29 +0000 |
Neil Muller |
Disable timer when game is over
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Wed, 02 Sep 2009 23:01:50 +0000 |
Neil Muller |
Fix crash.
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Wed, 02 Sep 2009 22:57:26 +0000 |
Simon Cross |
The elusive ninja fox in action.
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Wed, 02 Sep 2009 22:48:39 +0000 |
Neil Muller |
Add basic game over screen
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Wed, 02 Sep 2009 22:45:58 +0000 |
Simon Cross |
Splash screen screenshot.
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Wed, 02 Sep 2009 22:38:27 +0000 |
Simon Cross |
TODO loosely based on IRC discussion at end of 2 September.
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Wed, 02 Sep 2009 22:14:55 +0000 |
Simon Cross |
Fix orientation of places in buildings.
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Wed, 02 Sep 2009 22:14:33 +0000 |
Simon Cross |
Check that there is enough cash before logging.
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Wed, 02 Sep 2009 22:11:55 +0000 |
Adrianna Pińska |
armour
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Wed, 02 Sep 2009 22:02:20 +0000 |
Simon Cross |
Add Hendominium image support.
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Wed, 02 Sep 2009 21:58:08 +0000 |
Adrianna Pińska |
hedominium
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Wed, 02 Sep 2009 21:52:52 +0000 |
Simon Cross |
Add lumberjacks.
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