log

age author description
Thu, 26 Nov 2009 22:23:56 +0000 Neil Muller Process upper floors first
Thu, 26 Nov 2009 00:31:54 +0000 Simon Cross Utility for examining compressed save games.
Thu, 26 Nov 2009 00:18:31 +0000 Adrianna Pińska deselect chickens at night
Thu, 26 Nov 2009 00:06:59 +0000 Simon Cross Factor out write_savegame method. Zlib compress save games to reduce space from ~600k to ~15k.
Wed, 25 Nov 2009 23:51:33 +0000 Adrianna Pińska chickens in closed buildings deselected. building opens if you put in chickens and it's not full. opening building with move or select tool allows rearrangement of chickens in building. fixed multiselect in buildings.
Wed, 25 Nov 2009 23:25:10 +0000 Simon Cross Only include top widget when creating snapshot.
Wed, 25 Nov 2009 23:15:56 +0000 Simon Cross Basic snapshot support in save games added.
Wed, 25 Nov 2009 22:36:48 +0000 Adrianna Pińska fixed multiple chicken eviction bug
Wed, 25 Nov 2009 22:30:55 +0000 Adrianna Pińska allowing select/move in building toolbar; doesn't hurt and can be helpful
Wed, 25 Nov 2009 22:26:31 +0000 Adrianna Pińska cleaned up tool reset / preservation on toolbar change so that it all happens in one place
Wed, 25 Nov 2009 22:15:29 +0000 Adrianna Pińska toggling select/move can now be initiated from no selected tool and in any toolbar where select/move is allowed
Wed, 25 Nov 2009 22:12:08 +0000 Simon Cross Start of support for save game snapshots.
Wed, 25 Nov 2009 22:08:30 +0000 Adrianna Pińska fixed so that tool highlight also cleared.
Wed, 25 Nov 2009 22:07:48 +0000 Neil Muller selection groups
Wed, 25 Nov 2009 22:06:04 +0000 Adrianna Pińska put back deselect tool + chickens under middleclick, so that you can fall back to old equip behaviour while in equipment menu
Wed, 25 Nov 2009 21:58:29 +0000 Adrianna Pińska rationalised when tools are reset; e.g. you can trade wood without losing selection / move tool. Default toolbar shows correct tool when reloaded (select/move only; other tools reset)
Wed, 25 Nov 2009 21:50:54 +0000 Simon Cross Factor out save game logic and (new, simplified) dialogs into their own module. Add preferences folder to concept to config. Save games under preferences folder.
Wed, 25 Nov 2009 21:41:08 +0000 Neil Muller Handle placing onto oneself better
Wed, 25 Nov 2009 21:27:11 +0000 Adrianna Pińska gave toolbars unique groups
Wed, 25 Nov 2009 21:17:45 +0000 Adrianna Pińska toggling move/select from subtoolbar no longer crashes
Wed, 25 Nov 2009 20:44:28 +0000 Adrianna Pińska selected button switches when you toggle select/move
Wed, 25 Nov 2009 19:56:18 +0000 Neil Muller Don't look for chickens in fences
Wed, 25 Nov 2009 19:50:40 +0000 Adrianna Pińska right-click now toggles select and move tool
Wed, 25 Nov 2009 18:59:51 +0000 Simon Cross Use KMOD_SHIFT to allow shift-click selecting of multiple chickens.
Wed, 25 Nov 2009 18:45:20 +0000 Adrianna Pińska middle-click deselects chickens but not the tool.
Wed, 25 Nov 2009 18:44:23 +0000 Simon Cross Start of fix for save/restore after animals gained gameboards.
Wed, 25 Nov 2009 17:44:32 +0000 Jeremy Thurgood Animals have their own gameboard references instead of lugging them around in params all the time.
Wed, 25 Nov 2009 17:08:17 +0000 Jeremy Thurgood Rinkhals eats eggs, along with associated changes.
Wed, 25 Nov 2009 16:42:28 +0000 Neil Muller Allow moving multiple animals more easily
Wed, 25 Nov 2009 15:25:29 +0000 Neil Muller don't crash when selling eggs from selected chickens