log

age author description
Thu, 19 Nov 2009 11:23:06 +0000 Neil Muller Tweak safe logic to avoid some corner cases
Wed, 18 Nov 2009 15:54:31 +0000 Neil Muller Tweak fox attack logic - we no longer ignore chickens we accidently step on
Tue, 17 Nov 2009 22:22:47 +0000 Neil Muller Fix lurking future bug
Tue, 17 Nov 2009 15:43:30 +0000 Neil Muller Cache fox positions to avoid a repeated loop
Mon, 16 Nov 2009 15:27:36 +0000 Neil Muller Regain time lost when adding foxes to buildings
Fri, 13 Nov 2009 14:14:57 +0000 Neil Muller Make foxes enter buildings, with a seperate count for them
Thu, 12 Nov 2009 21:31:52 +0000 Neil Muller Refactor for further move work
Thu, 12 Nov 2009 21:14:21 +0000 Neil Muller Basic support for z coordinate
Thu, 12 Nov 2009 15:19:12 +0000 Neil Muller Fix crash when multiple foxes finish digging at the same time
Wed, 11 Nov 2009 16:17:02 +0000 Neil Muller Remove some unused constants
Sun, 01 Nov 2009 21:08:43 +0000 Neil Muller Move game_over logic from gameboard to level, for later reworking
Thu, 29 Oct 2009 21:09:22 +0000 Neil Muller Update README
Thu, 29 Oct 2009 21:06:44 +0000 Neil Muller Make help screen use goal from the level
Thu, 29 Oct 2009 20:55:37 +0000 Neil Muller Add basic level support (level choosing needs work)
Thu, 29 Oct 2009 20:54:32 +0000 Neil Muller add some levels
Thu, 29 Oct 2009 20:48:09 +0000 Neil Muller Add docs describing level conf file format
Tue, 27 Oct 2009 19:47:38 +0000 Neil Muller Add more informative message
Tue, 27 Oct 2009 19:46:07 +0000 Neil Muller Also create code image for pgu's leveledit
Tue, 27 Oct 2009 19:44:20 +0000 Neil Muller Don't crash on images that are elsewhere
Mon, 26 Oct 2009 20:18:02 +0000 Neil Muller Remove defunct constant
Mon, 26 Oct 2009 20:04:13 +0000 Neil Muller Use code layer to place chickens
Sun, 25 Oct 2009 11:36:30 +0000 Jeremy Thurgood little cleanups, every sprite in its proper layer.
Sun, 25 Oct 2009 10:56:01 +0000 Jeremy Thurgood Ripped out legacy animation infrastructure in favour of layered sprites.
Sat, 24 Oct 2009 21:43:15 +0000 Jeremy Thurgood Multilayer sprite ordering. Only used by cursors so far.
Sat, 24 Oct 2009 19:08:54 +0000 Jeremy Thurgood Fences are now buildings, with appropriate (but ugly) UI changes.
Tue, 13 Oct 2009 20:35:05 +0000 Simon Cross Re-ignore build/ and dist/ folders.
Tue, 13 Oct 2009 20:31:41 +0000 Simon Cross Added tag 1.0.1 for changeset c14a6d640507 1.0.x
Tue, 13 Oct 2009 20:14:09 +0000 Simon Cross Added tag 1.0.0 for changeset c39e7d33ac82 1.0.x
Tue, 13 Oct 2009 20:32:42 +0000 Simon Cross Bump version number. 1.0.x
Tue, 13 Oct 2009 20:30:08 +0000 Simon Cross Version 1.0.1. 1.0.x 1.0.1