Tue, 17 Nov 2009 15:43:30 +0000 |
Neil Muller |
Cache fox positions to avoid a repeated loop
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Mon, 16 Nov 2009 15:27:36 +0000 |
Neil Muller |
Regain time lost when adding foxes to buildings
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Fri, 13 Nov 2009 14:14:57 +0000 |
Neil Muller |
Make foxes enter buildings, with a seperate count for them
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Thu, 12 Nov 2009 21:31:52 +0000 |
Neil Muller |
Refactor for further move work
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Thu, 12 Nov 2009 21:14:21 +0000 |
Neil Muller |
Basic support for z coordinate
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Thu, 12 Nov 2009 15:19:12 +0000 |
Neil Muller |
Fix crash when multiple foxes finish digging at the same time
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Wed, 11 Nov 2009 16:17:02 +0000 |
Neil Muller |
Remove some unused constants
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Sun, 01 Nov 2009 21:08:43 +0000 |
Neil Muller |
Move game_over logic from gameboard to level, for later reworking
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Thu, 29 Oct 2009 21:09:22 +0000 |
Neil Muller |
Update README
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Thu, 29 Oct 2009 21:06:44 +0000 |
Neil Muller |
Make help screen use goal from the level
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Thu, 29 Oct 2009 20:55:37 +0000 |
Neil Muller |
Add basic level support (level choosing needs work)
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Thu, 29 Oct 2009 20:54:32 +0000 |
Neil Muller |
add some levels
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Thu, 29 Oct 2009 20:48:09 +0000 |
Neil Muller |
Add docs describing level conf file format
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Tue, 27 Oct 2009 19:47:38 +0000 |
Neil Muller |
Add more informative message
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Tue, 27 Oct 2009 19:46:07 +0000 |
Neil Muller |
Also create code image for pgu's leveledit
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