Mercurial > rinkhals
changeset 127:d98654287317
Fix abode clearing bug.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Wed, 02 Sep 2009 21:31:24 +0000 |
parents | 73e13216d7bb |
children | c5f07479592e |
files | gamelib/gameboard.py |
diffstat | 1 files changed, 2 insertions(+), 0 deletions(-) [+] |
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--- a/gamelib/gameboard.py Wed Sep 02 21:29:25 2009 +0000 +++ b/gamelib/gameboard.py Wed Sep 02 21:31:24 2009 +0000 @@ -287,6 +287,8 @@ button.connect(gui.CLICK, select_occupant, place, button) old_abode = self.animal_to_place.abode + if old_abode is not None: + old_abode.clear_occupant() if id(old_abode) in place_button_map: old_button = place_button_map[id(old_abode)] old_button.value = icons.EMPTY_NEST_ICON