Mercurial > rinkhals
changeset 265:a655ae452b4e
updated fence explosion animation
author | Adrianna Pińska <adrianna.pinska@gmail.com> |
---|---|
date | Sat, 05 Sep 2009 13:57:17 +0000 |
parents | 812bd4cda8b8 |
children | 390ef4387e05 |
files | gamelib/animations.py |
diffstat | 1 files changed, 5 insertions(+), 4 deletions(-) [+] |
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--- a/gamelib/animations.py Sat Sep 05 13:56:43 2009 +0000 +++ b/gamelib/animations.py Sat Sep 05 13:57:17 2009 +0000 @@ -59,10 +59,11 @@ Animation.__init__(self, chicken.pos, self.SEQUENCE_LEFT) class FenceExplosion(Animation): - FLASH_LEFT = imagecache.load_image('sprites/muzzle_flash.png') - FLASH_RIGHT = imagecache.load_image('sprites/muzzle_flash.png', - ("right_facing",)) - SEQUENCE = [FLASH_LEFT, FLASH_RIGHT, FLASH_LEFT, FLASH_RIGHT] + FLASH_1 = imagecache.load_image('sprites/boom1.png') + FLASH_2 = imagecache.load_image('sprites/boom2.png') + FLASH_3 = imagecache.load_image('sprites/boom3.png') + FLASH_4 = imagecache.load_image('sprites/boom4.png') + SEQUENCE = [FLASH_1, FLASH_2, FLASH_3, FLASH_4] class FoxDeath(Animation): BLOOD_SPLAT = imagecache.load_image('sprites/fox_death.png')