changeset 448:92e7a641b4a6

added units to price list
author Adrianna Pińska <adrianna.pinska@gmail.com>
date Sat, 21 Nov 2009 20:02:33 +0000
parents f04a2490c35f
children 938498b8cd03
files gamelib/toolbar.py
diffstat 1 files changed, 5 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/gamelib/toolbar.py	Sat Nov 21 19:58:49 2009 +0000
+++ b/gamelib/toolbar.py	Sat Nov 21 20:02:33 2009 +0000
@@ -131,17 +131,17 @@
         doc.br(space[1])
         for building in buildings.BUILDINGS:
             doc.add(make_box(building.NAME))
-            doc.add(make_box('%d' % building.BUY_PRICE))
-            doc.add(make_box('%d' % building.SELL_PRICE))
+            doc.add(make_box('%d planks' % building.BUY_PRICE))
+            doc.add(make_box('%d planks' % building.SELL_PRICE))
             if building.BREAKABLE:
-                doc.add(make_box('%d' % building.REPAIR_PRICE))
+                doc.add(make_box('%d planks' % building.REPAIR_PRICE))
             else:
                 doc.add(make_box('N/A'))
             doc.br(space[1])
         for equip in equipment.EQUIPMENT:
             doc.add(make_box(equip.NAME))
-            doc.add(make_box('%d' % equip.BUY_PRICE))
-            doc.add(make_box('%d' % equip.SELL_PRICE))
+            doc.add(make_box('%d groats' % equip.BUY_PRICE))
+            doc.add(make_box('%d groats' % equip.SELL_PRICE))
             doc.add(make_box('N/A'))
             doc.br(space[1])