changeset 417:1861035300de

The buggy load level screen lands
author Neil Muller <drnlmuller@gmail.com>
date Sat, 21 Nov 2009 13:12:04 +0000
parents c6dd21b75bf5
children 2ccfadcae3b2
files gamelib/loadlevel.py
diffstat 1 files changed, 3 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/gamelib/loadlevel.py	Sat Nov 21 12:58:19 2009 +0000
+++ b/gamelib/loadlevel.py	Sat Nov 21 13:12:04 2009 +0000
@@ -96,10 +96,11 @@
         self.render_level()
 
     def render_level(self):
-        self.tv.tga_load_level(self.cur_level.map)
         self.clear()
         self.repaint()
 
+        self.tv.tga_load_level(self.cur_level.map)
+
         space = self.style.font.size(" ")
 
         map_image = pygame.Surface((800, 800))
@@ -135,6 +136,7 @@
         """Clear the document"""
         for widget in self.widgets[:]:
             self.remove(widget)
+        self.layout.init()