Sat, 28 Nov 2009 20:31:48 +0000 |
Simon Cross |
Convert failed save/restore print messages to warning dialogs.
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Sat, 28 Nov 2009 20:21:27 +0000 |
Simon Cross |
Don't rely on connect listener call order (PGU stores listeners in a dict).
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Sat, 28 Nov 2009 19:30:06 +0000 |
Neil Muller |
Add 'Save and Quit' option to quit dialog. Move game events from engine to constants to ease 'import engine' fun
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Sat, 28 Nov 2009 11:12:45 +0000 |
Simon Cross |
Allow cancelling of save game dialog with ESC.
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Sat, 28 Nov 2009 09:58:40 +0000 |
Simon Cross |
Remove down wrapping of exceptions.
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Thu, 26 Nov 2009 23:36:20 +0000 |
Simon Cross |
Add restore game button to main menu.
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Thu, 26 Nov 2009 23:15:04 +0000 |
Simon Cross |
Lazy loading of save game snapshots.
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Thu, 26 Nov 2009 23:02:10 +0000 |
Simon Cross |
Add level name and timestamp to save games.
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Thu, 26 Nov 2009 00:06:59 +0000 |
Simon Cross |
Factor out write_savegame method. Zlib compress save games to reduce space from ~600k to ~15k.
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Wed, 25 Nov 2009 23:15:56 +0000 |
Simon Cross |
Basic snapshot support in save games added.
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Wed, 25 Nov 2009 22:12:08 +0000 |
Simon Cross |
Start of support for save game snapshots.
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Wed, 25 Nov 2009 21:50:54 +0000 |
Simon Cross |
Factor out save game logic and (new, simplified) dialogs into their own module. Add preferences folder to concept to config. Save games under preferences folder.
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