Sun, 06 Dec 2009 10:11:37 +0000 |
Jeremy Thurgood |
Roosters.
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Mon, 30 Nov 2009 17:39:07 +0000 |
Jeremy Thurgood |
Better chicken placement, now with fewer crashes.
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Sat, 28 Nov 2009 23:16:08 +0000 |
Simon Cross |
Display top floors on top.
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Sat, 28 Nov 2009 20:29:33 +0000 |
Jeremy Thurgood |
Select is the default tool.
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Sat, 28 Nov 2009 20:21:27 +0000 |
Simon Cross |
Don't rely on connect listener call order (PGU stores listeners in a dict).
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Sat, 28 Nov 2009 20:00:42 +0000 |
Simon Cross |
Remove defunct open_equipment_dialog.
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Sat, 28 Nov 2009 19:59:46 +0000 |
Simon Cross |
Replace monolithic sell equipment tool with a tool for each type of equipment.
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Sat, 28 Nov 2009 19:33:41 +0000 |
Neil Muller |
Move quit stuff into seperate function
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Sat, 28 Nov 2009 19:30:06 +0000 |
Neil Muller |
Add 'Save and Quit' option to quit dialog. Move game events from engine to constants to ease 'import engine' fun
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Sat, 28 Nov 2009 19:15:56 +0000 |
Jeremy Thurgood |
Cursors change.
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Sat, 28 Nov 2009 18:40:04 +0000 |
Neil Muller |
Show count of selected chickens in buildings
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Sat, 28 Nov 2009 18:20:46 +0000 |
Neil Muller |
Add gameboard to buildings. Update save version as this breaks old save games
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Sat, 28 Nov 2009 18:04:28 +0000 |
Neil Muller |
Add warning dialogs for dangerous operations
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Sat, 28 Nov 2009 17:45:28 +0000 |
Neil Muller |
Make checkdialog take strings to show as input. Add possiblity of 3rd button on dialog
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Sat, 28 Nov 2009 17:37:13 +0000 |
Jeremy Thurgood |
Preparatory work for woodland biodiversity.
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Sat, 28 Nov 2009 11:25:56 +0000 |
Simon Cross |
Remove gameboard and dialog event flow hacks.
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Sat, 28 Nov 2009 10:46:19 +0000 |
Jeremy Thurgood |
Counter display more compact, although not as pretty as it should be.
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Sat, 28 Nov 2009 10:11:57 +0000 |
Jeremy Thurgood |
Shift+group to add to current selection.
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Sat, 28 Nov 2009 10:02:38 +0000 |
Neil Muller |
Move gameboard event prodding into the widgets - better matches pgu internals
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Sat, 28 Nov 2009 09:52:08 +0000 |
Jeremy Thurgood |
Lumberjacks only wander off when their work is done.
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Sat, 28 Nov 2009 08:59:00 +0000 |
Adrianna Pińska |
put back code to highlight move/select button appropriately
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Fri, 27 Nov 2009 23:29:32 +0000 |
Neil Muller |
Correctly set the position of newly hatched chickens in buildings
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Fri, 27 Nov 2009 21:13:43 +0000 |
Neil Muller |
Avoid buglet where sprite isn't properly removed for a safe fox
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Fri, 27 Nov 2009 19:56:08 +0000 |
Jeremy Thurgood |
Alt also sets groups, because jerith has a weird OS setup.
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Fri, 27 Nov 2009 19:41:30 +0000 |
Simon Cross |
Don't try to open non-abodes.
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Fri, 27 Nov 2009 15:00:47 +0000 |
Neil Muller |
Remove debugging print (oops)
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Fri, 27 Nov 2009 15:00:13 +0000 |
Neil Muller |
Hack middle-click clearing selection into the building_dialog
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Fri, 27 Nov 2009 14:44:38 +0000 |
Neil Muller |
Fix some indentation weirdnesses that have crept in
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Fri, 27 Nov 2009 14:40:33 +0000 |
Neil Muller |
Apply action to all selected chickens in building dialog
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Fri, 27 Nov 2009 14:31:44 +0000 |
Neil Muller |
Add 'select all' button
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Fri, 27 Nov 2009 14:08:28 +0000 |
Neil Muller |
Cursor hint for Ctrl-click move
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Fri, 27 Nov 2009 13:55:07 +0000 |
Neil Muller |
Remove move tool. Add basic controls reference dialog
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Fri, 27 Nov 2009 12:08:55 +0000 |
Neil Muller |
Reset cursor as well when changing tool. Avoid crash with non-default toolbar
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Fri, 27 Nov 2009 10:06:28 +0000 |
David Fraser |
On move, revert to the select tool - why would you want to move the same chicken twice?
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Thu, 26 Nov 2009 23:36:20 +0000 |
Simon Cross |
Add restore game button to main menu.
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Thu, 26 Nov 2009 22:50:57 +0000 |
Adrianna Pińska |
fixed selling of equipment from selected chickens
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Thu, 26 Nov 2009 22:28:22 +0000 |
Simon Cross |
Save game loading working again.
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Thu, 26 Nov 2009 00:18:31 +0000 |
Adrianna Pińska |
deselect chickens at night
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Wed, 25 Nov 2009 23:51:33 +0000 |
Adrianna Pińska |
chickens in closed buildings deselected. building opens if you put in chickens and it's not full. opening building with move or select tool allows rearrangement of chickens in building. fixed multiselect in buildings.
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Wed, 25 Nov 2009 23:25:10 +0000 |
Simon Cross |
Only include top widget when creating snapshot.
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Wed, 25 Nov 2009 23:15:56 +0000 |
Simon Cross |
Basic snapshot support in save games added.
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Wed, 25 Nov 2009 22:36:48 +0000 |
Adrianna Pińska |
fixed multiple chicken eviction bug
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Wed, 25 Nov 2009 22:26:31 +0000 |
Adrianna Pińska |
cleaned up tool reset / preservation on toolbar change so that it all happens in one place
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Wed, 25 Nov 2009 22:15:29 +0000 |
Adrianna Pińska |
toggling select/move can now be initiated from no selected tool and in any toolbar where select/move is allowed
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Wed, 25 Nov 2009 22:08:30 +0000 |
Adrianna Pińska |
fixed so that tool highlight also cleared.
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Wed, 25 Nov 2009 22:07:48 +0000 |
Neil Muller |
selection groups
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Wed, 25 Nov 2009 22:06:04 +0000 |
Adrianna Pińska |
put back deselect tool + chickens under middleclick, so that you can fall back to old equip behaviour while in equipment menu
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Wed, 25 Nov 2009 21:58:29 +0000 |
Adrianna Pińska |
rationalised when tools are reset; e.g. you can trade wood without losing selection / move tool. Default toolbar shows correct tool when reloaded (select/move only; other tools reset)
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Wed, 25 Nov 2009 21:41:08 +0000 |
Neil Muller |
Handle placing onto oneself better
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Wed, 25 Nov 2009 21:17:45 +0000 |
Adrianna Pińska |
toggling move/select from subtoolbar no longer crashes
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Wed, 25 Nov 2009 20:44:28 +0000 |
Adrianna Pińska |
selected button switches when you toggle select/move
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Wed, 25 Nov 2009 19:56:18 +0000 |
Neil Muller |
Don't look for chickens in fences
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Wed, 25 Nov 2009 19:50:40 +0000 |
Adrianna Pińska |
right-click now toggles select and move tool
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Wed, 25 Nov 2009 18:59:51 +0000 |
Simon Cross |
Use KMOD_SHIFT to allow shift-click selecting of multiple chickens.
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Wed, 25 Nov 2009 18:45:20 +0000 |
Adrianna Pińska |
middle-click deselects chickens but not the tool.
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Wed, 25 Nov 2009 17:44:32 +0000 |
Jeremy Thurgood |
Animals have their own gameboard references instead of lugging them around in params all the time.
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Wed, 25 Nov 2009 17:08:17 +0000 |
Jeremy Thurgood |
Rinkhals eats eggs, along with associated changes.
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Wed, 25 Nov 2009 16:42:28 +0000 |
Neil Muller |
Allow moving multiple animals more easily
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Wed, 25 Nov 2009 15:25:29 +0000 |
Neil Muller |
don't crash when selling eggs from selected chickens
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Wed, 25 Nov 2009 14:32:40 +0000 |
Neil Muller |
Partially working (but much less crashy) multiple select support
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