log gamelib/gameboard.py @ 158:baf857805867

age author description
Thu, 03 Sep 2009 21:50:49 +0000 Adrianna PiƄska armour works now
Thu, 03 Sep 2009 21:09:49 +0000 Simon Cross Neaten up toolbar.
Thu, 03 Sep 2009 20:58:34 +0000 Simon Cross Damn you invisible chickens\!
Thu, 03 Sep 2009 20:55:12 +0000 Simon Cross Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Thu, 03 Sep 2009 20:32:56 +0000 Simon Cross Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Thu, 03 Sep 2009 20:00:10 +0000 Neil Muller Reduce gui glitch effect
Thu, 03 Sep 2009 14:59:13 +0000 Neil Muller Add define for henhouses & egg laying.
Wed, 02 Sep 2009 22:48:39 +0000 Neil Muller Add basic game over screen
Wed, 02 Sep 2009 22:14:33 +0000 Simon Cross Check that there is enough cash before logging.
Wed, 02 Sep 2009 21:52:52 +0000 Simon Cross Add lumberjacks.
Wed, 02 Sep 2009 21:33:53 +0000 Simon Cross Beware the ninja fox.
Wed, 02 Sep 2009 21:31:24 +0000 Simon Cross Fix abode clearing bug.
Wed, 02 Sep 2009 21:28:04 +0000 Simon Cross Chickens in buildings\!
Wed, 02 Sep 2009 21:14:05 +0000 Jeremy Thurgood Display splash screen and replace window title.
Wed, 02 Sep 2009 20:54:47 +0000 Neil Muller Don't continue the night if we're not doing anything anymore
Wed, 02 Sep 2009 20:31:50 +0000 Neil Muller Remove debugging prints
Wed, 02 Sep 2009 20:28:03 +0000 Neil Muller Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Wed, 02 Sep 2009 20:04:47 +0000 Neil Muller Add basic chicken->egg cycle
Wed, 02 Sep 2009 19:40:28 +0000 Simon Cross Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Wed, 02 Sep 2009 18:46:10 +0000 Jeremy Thurgood Equipment purchasing and some toolbar tweaks.
Wed, 02 Sep 2009 18:42:00 +0000 Simon Cross Add occupants and abodes. Allowing moving chickens around.
Wed, 02 Sep 2009 18:10:52 +0000 Simon Cross Add chicken moving tool and start of animal placement.
Wed, 02 Sep 2009 12:14:24 +0000 David Fraser Added sounds killing foxes and chickens, and nightfall
Wed, 02 Sep 2009 11:40:51 +0000 Neil Muller Iterate over a copy of the loop when changing it
Wed, 02 Sep 2009 11:25:42 +0000 David Fraser Added some sounds
Wed, 02 Sep 2009 10:47:46 +0000 Neil Muller Refactor Fox so we can have different types. Add a greedy fox
Tue, 01 Sep 2009 21:31:08 +0000 Jeremy Thurgood Chickens with rifles!
Tue, 01 Sep 2009 19:40:08 +0000 Jeremy Thurgood Cleaned up some toolbar code a bit.
Tue, 01 Sep 2009 11:21:43 +0000 Neil Muller Kill foxes that don't reach safety
Tue, 01 Sep 2009 11:20:14 +0000 Neil Muller Add chicken counter