Mercurial > rinkhals
changeset 94:fa8d8fc1bf5b
Added some sounds
author | David Fraser <davidf@sjsoft.com> |
---|---|
date | Wed, 02 Sep 2009 11:25:42 +0000 |
parents | 1fd56b625b24 |
children | d0e32062b497 |
files | gamelib/engine.py gamelib/gameboard.py |
diffstat | 2 files changed, 4 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/gamelib/engine.py Wed Sep 02 11:19:18 2009 +0000 +++ b/gamelib/engine.py Wed Sep 02 11:25:42 2009 +0000 @@ -5,6 +5,7 @@ from pygame.locals import USEREVENT, QUIT, KEYDOWN, K_ESCAPE, K_n, K_d, K_s import gameboard +import sound class Engine(Game): def __init__(self, main_menu_app): @@ -46,6 +47,7 @@ """Add some chickens to the farm""" self.game.gameboard.tv.sun(True) + sound.play_sound("chicken5.ogg") # disable timer pygame.time.set_timer(MOVE_FOX_ID, 0) self.game.gameboard.clear_foxes()
--- a/gamelib/gameboard.py Wed Sep 02 11:19:18 2009 +0000 +++ b/gamelib/gameboard.py Wed Sep 02 11:25:42 2009 +0000 @@ -11,6 +11,7 @@ import buildings import animal import equipment +import sound class OpaqueLabel(gui.Label): def paint(self, s): @@ -194,6 +195,7 @@ print "You can't sell your last chicken!" return self.add_cash(constants.SELL_PRICE_CHICKEN) + sound.play_sound("chicken4.ogg") self.remove_chicken(chick) def buy_fence(self, tile_pos):