Mercurial > rinkhals
diff TODO @ 203:653da96db572
Fixed dangling cursor sprite and did some TODO list maintenance.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Fri, 04 Sep 2009 20:25:32 +0000 |
parents | 92387848caec |
children | e5b494971d34 |
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--- a/TODO Fri Sep 04 20:23:30 2009 +0000 +++ b/TODO Fri Sep 04 20:25:32 2009 +0000 @@ -1,5 +1,9 @@ == TODO == +* Fix cursor sprite layering + +* Add invalid cursor sprite + * <Hodgestar> A BuildingFullError can be raised when attempting to hatch eggs in buildings. * <confluence> Muzzle flashes! @@ -8,8 +12,6 @@ * Add the demolition fox -* Finish egg selling - * <jerith> Our menu isn't friendly and buildings don't show their contents. * <Hodgestar> And we need to add a numerical overlay to show how many chickens are in a building. @@ -46,7 +48,3 @@ * <tzhau> simchicken! so are there gonna to be chicken processing plants? escaping chickens? * <Hodgestar> tzhau: We could add some sort of self-managing henhouse that sells chickens automatically to make space for hatching eggs. - -* <Nitwit> Hodgestar: I see the ninja fox screenshot shows we have a chicken counting bug somewhere - * <Hodgestar> Nitwit: Is the chicken perhaps inside? Or is the number too low? - * <Nitwit> Hodgestar: the number's too low - there are 5 chickens visible, but a count of only 4