annotate TODO @ 137:dc7b8527ddab

TODO loosely based on IRC discussion at end of 2 September.
author Simon Cross <hodgestar@gmail.com>
date Wed, 02 Sep 2009 22:38:27 +0000
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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1 == TODO ==
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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3 * <confluence> There are sprites for equipped weapons; they just need to be strapped onto the chickens.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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4 * <jerith> I'll do equipped chickens tomorrow.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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6 * <Hodgestar> A BuildingFullError can be raised when attempting to hatch eggs in buildings.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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8 * <confluence> Muzzle flashes!
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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10 * <jerith> Our menu isn't friendly and buildings don't show their contents.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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11 * <Hodgestar> And we need to add a numerical overlay to show how many chickens are in a building.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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13 * <confluence> We should have text images instead of buttons (in the various menus and toolbars).
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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15 * <confluence> Those cursor changes would also be good.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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16 * <jerith> Oh, the building placement stuff.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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17 * <Hodgestar> Yes, the cursor changes will help a lot with the animal movement tool.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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18 * <Hodgestar> And with building placement.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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20 * <Nitwit> And we need to start testing for lose conditions, and set an upper time limit
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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21 * <Nitwit> 30 days good as a starting limit?
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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22 * <Hodgestar> Sounds good. What happens when the 30 days are up?
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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23 * <Hodgestar> Some kind of high-score table?
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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24 * <jerith> I'm thinking win conditions should be a number of chickens and a cash balance at the end of the level.
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25 * <Nitwit> I'm adding a game over state - I was thinking of only a "You lost" or "Score : x" message for tonight
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26 * <Nitwit> where score = cash + WEIGHT*chickens, for some value of WEIGHT
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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27 * <jerith> Maybe make level a fixed number of days -- a fortnight seems a good balance.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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28 * <Nitwit> given the current time to hatch chickens, I worry that a fornight is too short
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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29 * <jerith> How long does it take to hatch chickens?
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30 * <jerith> Actually, I'm probably overestimating the amount of work that will go into a day.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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31 * <Nitwit> jerith: 2 nights, so a fornight gives at most 7 cycles
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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32 * <Nitwit> but we can fiddle with values for game balance tomorrow and Friday
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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33 * <Hodgestar> Maybe score = cash + (chicken sell price)*chickens.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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34 * <Hodgestar> I.e. what you would get if you converted all your chickens to cash at the end.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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35 * <Hodgestar> jerith says to add (egg sell price)*eggs too.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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37 * <jerith> Oh, defensive equipment.
dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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dc7b8527ddab TODO loosely based on IRC discussion at end of 2 September.
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39 * <Hodgestar> There is also an odd bug where buildings fail to open when they're full or close to full.