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1 import random
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2
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3 from pgu import tilevid
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4
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5 import data
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6
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7
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8 class GameBoard(object):
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9 TILE_DIMENSIONS = (20, 20)
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10
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11 def __init__(self):
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12 self.tv = tilevid.Tilevid()
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13 self.tv.tga_load_tiles(data.filepath('tiles.tga'), self.TILE_DIMENSIONS)
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14 self.tv.tga_load_level(data.filepath('level1.tga'))
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15
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16 def update(self, screen):
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17 return self.tv.update(screen)
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18
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19 def loop(self):
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20 x = random.randint(0, self.size[0]-1)
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21 y = random.randint(0, self.size[1]-1)
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22 tile = random.randint(0, 4)
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23 self.tv.set((x, y), tile)
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24
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