Wed, 25 Aug 2010 13:56:38 +0200 |
Simon Cross |
Add --scene for selecting initial scene during debugging.
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Wed, 25 Aug 2010 13:55:20 +0200 |
Stefano Rivera |
Allow multiple cans to be picked up
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Wed, 25 Aug 2010 13:18:51 +0200 |
Neil Muller |
Make tool use scenes, not images
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Wed, 25 Aug 2010 13:13:49 +0200 |
Jeremy Thurgood |
Update *nix build script to version tarball.
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Wed, 25 Aug 2010 13:12:14 +0200 |
Stefano Rivera |
Ensure cursor loaded when calling set_highlight
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Wed, 25 Aug 2010 12:41:08 +0200 |
Neil Muller |
Avoid cursor timing bug
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Wed, 25 Aug 2010 12:41:02 +0200 |
Neil Muller |
Add dented can image to item
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Wed, 25 Aug 2010 12:37:13 +0200 |
Neil Muller |
Add rough dented can images
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Wed, 25 Aug 2010 12:32:45 +0200 |
Stefano Rivera |
Set cursor points
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Wed, 25 Aug 2010 12:21:16 +0200 |
Neil Muller |
Inventory interaction can (surprisingly) affect the inventory
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Wed, 25 Aug 2010 12:03:08 +0200 |
Neil Muller |
Add inventory interactions
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Wed, 25 Aug 2010 11:19:30 +0200 |
Neil Muller |
add some features to rect helper. now vaguely useful
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Wed, 25 Aug 2010 10:59:09 +0200 |
Simon Cross |
Note some TODOs before I forget them.
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Wed, 25 Aug 2010 10:05:48 +0200 |
Jeremy Thurgood |
Update version and build stuff.
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Wed, 25 Aug 2010 08:42:29 +0200 |
Neil Muller |
Start of a tool to help construct interact rectangles
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Wed, 25 Aug 2010 08:19:38 +0200 |
Jeremy Thurgood |
Fix handling of state on detail view dismissal.
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Wed, 25 Aug 2010 08:09:59 +0200 |
Jeremy Thurgood |
Fix mouse_move() handling after dismissing message.
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Wed, 25 Aug 2010 00:32:44 +0200 |
Neil Muller |
Make hand activate on mouse down, like inventory
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Wed, 25 Aug 2010 00:14:55 +0200 |
Stefano Rivera |
r150 Screenshot
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Wed, 25 Aug 2010 00:09:15 +0200 |
Neil Muller |
Fill in more cryo room stuff
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Wed, 25 Aug 2010 00:08:57 +0200 |
Neil Muller |
Update TODO
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Wed, 25 Aug 2010 00:05:32 +0200 |
Simon Cross |
Fix typo.
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Tue, 24 Aug 2010 23:42:07 +0200 |
Neil Muller |
Monkey patch albow
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Tue, 24 Aug 2010 23:45:23 +0200 |
Simon Cross |
Ignore unpacked Albow.
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Tue, 24 Aug 2010 23:40:03 +0200 |
Simon Cross |
Update TODO.
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Tue, 24 Aug 2010 23:38:04 +0200 |
Simon Cross |
Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
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Tue, 24 Aug 2010 23:32:05 +0200 |
Simon Cross |
Add bridge and mess to map and ways back.
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Tue, 24 Aug 2010 23:30:43 +0200 |
Simon Cross |
Exit quietly on keyboard interrupt.
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Tue, 24 Aug 2010 23:28:06 +0200 |
Jeremy Thurgood |
Keep the femur.
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Tue, 24 Aug 2010 23:16:23 +0200 |
Jeremy Thurgood |
Deselect tools and get to the Mess.
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Tue, 24 Aug 2010 23:11:13 +0200 |
Simon Cross |
Allow can to be picked up.
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Tue, 24 Aug 2010 22:59:46 +0200 |
Simon Cross |
Add items to mess.
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Tue, 24 Aug 2010 22:57:09 +0200 |
Jeremy Thurgood |
Removed a bunch of cruft.
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Tue, 24 Aug 2010 22:49:14 +0200 |
Simon Cross |
Hook up brocolli and cans. Rotate brocolli to correct orientation.
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Tue, 24 Aug 2010 22:41:59 +0200 |
Stefano Rivera |
Start of a walkthrough
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Tue, 24 Aug 2010 22:29:23 +0200 |
Neil Muller |
Add a few sounds to the cryo room
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Tue, 24 Aug 2010 22:11:59 +0200 |
Simon Cross |
Link up mess hall background.
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Tue, 24 Aug 2010 22:02:22 +0200 |
Stefano Rivera |
Improve cursor state handling, disable highlights on modal dialogs
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Tue, 24 Aug 2010 21:52:45 +0200 |
Adrianna Pińska |
B&W mess hall with overlays and some related items
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Tue, 24 Aug 2010 20:51:40 +0200 |
Jeremy Thurgood |
Fix descriptions. And call Demeter's police down upon me.
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Tue, 24 Aug 2010 20:35:31 +0200 |
Jeremy Thurgood |
Better description handling in detail windows. (Sort of.)
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Tue, 24 Aug 2010 20:33:20 +0200 |
Stefano Rivera |
Cursor highlights
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Tue, 24 Aug 2010 20:21:07 +0200 |
Jeremy Thurgood |
Put the leg inside the cryo unit.
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Tue, 24 Aug 2010 19:49:10 +0200 |
Jeremy Thurgood |
Better map handling, detail_view stuff in Result.
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Tue, 24 Aug 2010 19:22:01 +0200 |
Jeremy Thurgood |
Map shows accessible areas.
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Tue, 24 Aug 2010 18:52:52 +0200 |
Simon Cross |
Hook up map.
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Tue, 24 Aug 2010 18:38:44 +0200 |
Simon Cross |
InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
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Tue, 24 Aug 2010 18:36:31 +0200 |
Stefano Rivera |
Cursor change when you select a Tool
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Tue, 24 Aug 2010 18:23:24 +0200 |
Jeremy Thurgood |
Nuke obsolete testing hook.
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Tue, 24 Aug 2010 18:11:53 +0200 |
Jeremy Thurgood |
Size detail window based on the Scene background image.
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Tue, 24 Aug 2010 18:05:27 +0200 |
Neil Muller |
Move result handling to result object
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Tue, 24 Aug 2010 18:01:42 +0200 |
Jeremy Thurgood |
Some detail view and data cleanup.
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Tue, 24 Aug 2010 17:55:47 +0200 |
Neil Muller |
Minor style cleanups
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Tue, 24 Aug 2010 17:47:13 +0200 |
Neil Muller |
Add missing pygame import
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Tue, 24 Aug 2010 17:45:46 +0200 |
Neil Muller |
Move MessageDialog to widgets
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Tue, 24 Aug 2010 17:33:37 +0200 |
Jeremy Thurgood |
Added border to DetailWindow.
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Tue, 24 Aug 2010 17:24:54 +0200 |
Neil Muller |
Enter and leave hooks
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Tue, 24 Aug 2010 17:04:56 +0200 |
Jeremy Thurgood |
Hook up "detail view" scenes.
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Tue, 24 Aug 2010 15:39:02 +0200 |
Neil Muller |
Add a transition, on general principles
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Tue, 24 Aug 2010 15:30:51 +0200 |
Neil Muller |
removed items can't be the current tool
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Tue, 24 Aug 2010 14:56:39 +0200 |
Jeremy Thurgood |
And CursorWidget-ify the popup menu.
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Tue, 24 Aug 2010 14:53:05 +0200 |
Jeremy Thurgood |
Remove "in-widget" check and always draw cursor.
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Tue, 24 Aug 2010 14:51:22 +0200 |
Jeremy Thurgood |
Better cursor handling using draw_all() and mouse_delta().
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Tue, 24 Aug 2010 14:45:54 +0200 |
Simon Cross |
Like the accent?
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Tue, 24 Aug 2010 14:44:29 +0200 |
Simon Cross |
Remove check for None sound -- sound is never None.
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Tue, 24 Aug 2010 14:43:33 +0200 |
Simon Cross |
Add explicit check for sound file existence (my pygame 1.9 returns a valid sound object even when the path does not exist).
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Tue, 24 Aug 2010 14:33:48 +0200 |
Simon Cross |
Remove debugging print.
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Tue, 24 Aug 2010 14:32:52 +0200 |
Simon Cross |
Add hackish speech support (run regen-speech.py to generate files -- needs espeak and oggenc).
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Tue, 24 Aug 2010 14:17:09 +0200 |
Jeremy Thurgood |
Cursor uses draw_over() rather than draw().
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Tue, 24 Aug 2010 14:07:07 +0200 |
Neil Muller |
Initial event sound support
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Tue, 24 Aug 2010 13:53:49 +0200 |
Jeremy Thurgood |
Some (slightly) better cursor handling.
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Tue, 24 Aug 2010 11:57:06 +0200 |
Neil Muller |
Rough Stab at basic animation support
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Tue, 24 Aug 2010 11:55:35 +0200 |
Simon Cross |
Remove sample text resources.
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Tue, 24 Aug 2010 11:41:10 +0200 |
Neil Muller |
Fix ajar door description
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Tue, 24 Aug 2010 11:33:32 +0200 |
Jeremy Thurgood |
Mac build stuff.
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Tue, 24 Aug 2010 09:58:12 +0200 |
Simon Cross |
Remove debugging prints (descriptions now provide pretty much the same feedback anyway).
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Tue, 24 Aug 2010 08:48:50 +0200 |
Neil Muller |
Make start new game start a new game. Add Resume to main menu
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Tue, 24 Aug 2010 08:16:56 +0200 |
Neil Muller |
Restore mouse when returning to main menu
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Tue, 24 Aug 2010 08:11:10 +0200 |
Jeremy Thurgood |
Fix tests for new tristate door logic.
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Tue, 24 Aug 2010 07:51:42 +0200 |
Jeremy Thurgood |
Fix message dialog mouse cursor freezing.
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Tue, 24 Aug 2010 01:02:57 +0200 |
Simon Cross |
First screenshot.
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Tue, 24 Aug 2010 01:00:10 +0200 |
Adrianna Pińska |
door goes from shut to ajar to open
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Tue, 24 Aug 2010 00:56:31 +0200 |
Neil Muller |
More complex shaped interactables
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Tue, 24 Aug 2010 00:43:32 +0200 |
Jeremy Thurgood |
Detail view without any functionality.
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Tue, 24 Aug 2010 00:40:21 +0200 |
Simon Cross |
Remove old leg image.
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Tue, 24 Aug 2010 00:38:14 +0200 |
Simon Cross |
Link in femur inventory image.
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Tue, 24 Aug 2010 00:35:52 +0200 |
Simon Cross |
Folder for screenshots.
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Tue, 24 Aug 2010 00:34:32 +0200 |
Simon Cross |
Hook up cryo computer.
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Tue, 24 Aug 2010 00:33:52 +0200 |
Simon Cross |
Don't render with BLEND_ADD, use normal overlay.
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Tue, 24 Aug 2010 00:21:55 +0200 |
Simon Cross |
Fix interact positions.
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Tue, 24 Aug 2010 00:14:23 +0200 |
Simon Cross |
Refactor Things a bit to render images.
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Tue, 24 Aug 2010 00:11:23 +0200 |
Adrianna Pińska |
titanium femur -- inventory icon and cursor
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Mon, 23 Aug 2010 23:58:11 +0200 |
Stefano Rivera |
Draw CursorWidget on top of StateWidget
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Mon, 23 Aug 2010 23:47:29 +0200 |
Jeremy Thurgood |
Better message dialog.
trunk2
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Mon, 23 Aug 2010 23:34:43 +0200 |
Adrianna Pińska |
computer screen overlays
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Mon, 23 Aug 2010 23:03:45 +0200 |
Adrianna Pińska |
overlays for ajar and open door
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Mon, 23 Aug 2010 22:13:56 +0200 |
Adrianna Pińska |
Coloured-in cryo chamber. Computer screen blank because there will be overlays. Overlays todo: two open cases w/ skeletons; femur, door, computer screen.
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Mon, 23 Aug 2010 23:09:29 +0200 |
Simon Cross |
Factor label width setting method out into a custom class (BoomLabel).
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Mon, 23 Aug 2010 23:05:55 +0200 |
Neil Muller |
Partial message support
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Mon, 23 Aug 2010 22:42:30 +0200 |
Simon Cross |
Some hacks to make Label work.
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Mon, 23 Aug 2010 22:11:41 +0200 |
Simon Cross |
Add description rendering to scene rendering.
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Mon, 23 Aug 2010 21:29:19 +0200 |
Stefano Rivera |
Red -> red
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Mon, 23 Aug 2010 21:26:48 +0200 |
Jeremy Thurgood |
Hacky "detail view" widget prototype.
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Mon, 23 Aug 2010 21:19:34 +0200 |
Simon Cross |
Make tools usable.
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Mon, 23 Aug 2010 21:08:15 +0200 |
Simon Cross |
Fix typo.
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Mon, 23 Aug 2010 21:04:43 +0200 |
Simon Cross |
Start of interact handling.
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Mon, 23 Aug 2010 20:54:04 +0200 |
Neil Muller |
Funkier cursor handling
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Mon, 23 Aug 2010 20:50:36 +0200 |
Jeremy Thurgood |
Some debug object cleanup.
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Mon, 23 Aug 2010 20:34:38 +0200 |
Simon Cross |
Show interact rectangles when constants.DEBUG is True.
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Mon, 23 Aug 2010 20:18:29 +0200 |
Jeremy Thurgood |
Inventory-related game state.
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Mon, 23 Aug 2010 19:50:45 +0200 |
Stefano Rivera |
A sprite cursor attempt
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Mon, 23 Aug 2010 19:45:07 +0200 |
Neil Muller |
Move some description management from widget to state object
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Mon, 23 Aug 2010 19:07:35 +0200 |
Simon Cross |
Ignore docs/_build.
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Mon, 23 Aug 2010 18:32:15 +0200 |
Neil Muller |
Some framework support for better message handling
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Mon, 23 Aug 2010 18:13:57 +0200 |
Adrianna Pińska |
Better scan ofcryo chamber, without fudged aspect ratio
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Mon, 23 Aug 2010 17:32:01 +0200 |
Jeremy Thurgood |
Minor build script fixes.
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Mon, 23 Aug 2010 17:16:05 +0200 |
Jeremy Thurgood |
Some test refactorage.
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Mon, 23 Aug 2010 16:47:27 +0200 |
Jeremy Thurgood |
Some game logic test stuff.
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Mon, 23 Aug 2010 15:51:27 +0200 |
Neil Muller |
Popup menu
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Mon, 23 Aug 2010 14:01:00 +0200 |
Neil Muller |
Use hand icon from openclipart
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