log

age author description
Wed, 25 Aug 2010 12:37:13 +0200 Neil Muller Add rough dented can images
Wed, 25 Aug 2010 12:32:45 +0200 Stefano Rivera Set cursor points
Wed, 25 Aug 2010 12:21:16 +0200 Neil Muller Inventory interaction can (surprisingly) affect the inventory
Wed, 25 Aug 2010 12:03:08 +0200 Neil Muller Add inventory interactions
Wed, 25 Aug 2010 11:19:30 +0200 Neil Muller add some features to rect helper. now vaguely useful
Wed, 25 Aug 2010 10:59:09 +0200 Simon Cross Note some TODOs before I forget them.
Wed, 25 Aug 2010 10:05:48 +0200 Jeremy Thurgood Update version and build stuff.
Wed, 25 Aug 2010 08:42:29 +0200 Neil Muller Start of a tool to help construct interact rectangles
Wed, 25 Aug 2010 08:19:38 +0200 Jeremy Thurgood Fix handling of state on detail view dismissal.
Wed, 25 Aug 2010 08:09:59 +0200 Jeremy Thurgood Fix mouse_move() handling after dismissing message.
Wed, 25 Aug 2010 00:32:44 +0200 Neil Muller Make hand activate on mouse down, like inventory
Wed, 25 Aug 2010 00:14:55 +0200 Stefano Rivera r150 Screenshot
Wed, 25 Aug 2010 00:09:15 +0200 Neil Muller Fill in more cryo room stuff
Wed, 25 Aug 2010 00:08:57 +0200 Neil Muller Update TODO
Wed, 25 Aug 2010 00:05:32 +0200 Simon Cross Fix typo.
Tue, 24 Aug 2010 23:42:07 +0200 Neil Muller Monkey patch albow
Tue, 24 Aug 2010 23:45:23 +0200 Simon Cross Ignore unpacked Albow.
Tue, 24 Aug 2010 23:40:03 +0200 Simon Cross Update TODO.
Tue, 24 Aug 2010 23:38:04 +0200 Simon Cross Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
Tue, 24 Aug 2010 23:32:05 +0200 Simon Cross Add bridge and mess to map and ways back.
Tue, 24 Aug 2010 23:30:43 +0200 Simon Cross Exit quietly on keyboard interrupt.
Tue, 24 Aug 2010 23:28:06 +0200 Jeremy Thurgood Keep the femur.
Tue, 24 Aug 2010 23:16:23 +0200 Jeremy Thurgood Deselect tools and get to the Mess.
Tue, 24 Aug 2010 23:11:13 +0200 Simon Cross Allow can to be picked up.
Tue, 24 Aug 2010 22:59:46 +0200 Simon Cross Add items to mess.
Tue, 24 Aug 2010 22:57:09 +0200 Jeremy Thurgood Removed a bunch of cruft.
Tue, 24 Aug 2010 22:49:14 +0200 Simon Cross Hook up brocolli and cans. Rotate brocolli to correct orientation.
Tue, 24 Aug 2010 22:41:59 +0200 Stefano Rivera Start of a walkthrough
Tue, 24 Aug 2010 22:29:23 +0200 Neil Muller Add a few sounds to the cryo room
Tue, 24 Aug 2010 22:11:59 +0200 Simon Cross Link up mess hall background.
Tue, 24 Aug 2010 22:02:22 +0200 Stefano Rivera Improve cursor state handling, disable highlights on modal dialogs
Tue, 24 Aug 2010 21:52:45 +0200 Adrianna PiƄska B&W mess hall with overlays and some related items
Tue, 24 Aug 2010 20:51:40 +0200 Jeremy Thurgood Fix descriptions. And call Demeter's police down upon me.
Tue, 24 Aug 2010 20:35:31 +0200 Jeremy Thurgood Better description handling in detail windows. (Sort of.)
Tue, 24 Aug 2010 20:33:20 +0200 Stefano Rivera Cursor highlights
Tue, 24 Aug 2010 20:21:07 +0200 Jeremy Thurgood Put the leg inside the cryo unit.
Tue, 24 Aug 2010 19:49:10 +0200 Jeremy Thurgood Better map handling, detail_view stuff in Result.
Tue, 24 Aug 2010 19:22:01 +0200 Jeremy Thurgood Map shows accessible areas.
Tue, 24 Aug 2010 18:52:52 +0200 Simon Cross Hook up map.
Tue, 24 Aug 2010 18:38:44 +0200 Simon Cross InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Tue, 24 Aug 2010 18:36:31 +0200 Stefano Rivera Cursor change when you select a Tool
Tue, 24 Aug 2010 18:23:24 +0200 Jeremy Thurgood Nuke obsolete testing hook.
Tue, 24 Aug 2010 18:11:53 +0200 Jeremy Thurgood Size detail window based on the Scene background image.
Tue, 24 Aug 2010 18:05:27 +0200 Neil Muller Move result handling to result object
Tue, 24 Aug 2010 18:01:42 +0200 Jeremy Thurgood Some detail view and data cleanup.
Tue, 24 Aug 2010 17:55:47 +0200 Neil Muller Minor style cleanups
Tue, 24 Aug 2010 17:47:13 +0200 Neil Muller Add missing pygame import
Tue, 24 Aug 2010 17:45:46 +0200 Neil Muller Move MessageDialog to widgets
Tue, 24 Aug 2010 17:33:37 +0200 Jeremy Thurgood Added border to DetailWindow.
Tue, 24 Aug 2010 17:24:54 +0200 Neil Muller Enter and leave hooks
Tue, 24 Aug 2010 17:04:56 +0200 Jeremy Thurgood Hook up "detail view" scenes.
Tue, 24 Aug 2010 15:39:02 +0200 Neil Muller Add a transition, on general principles
Tue, 24 Aug 2010 15:30:51 +0200 Neil Muller removed items can't be the current tool
Tue, 24 Aug 2010 14:56:39 +0200 Jeremy Thurgood And CursorWidget-ify the popup menu.
Tue, 24 Aug 2010 14:53:05 +0200 Jeremy Thurgood Remove "in-widget" check and always draw cursor.
Tue, 24 Aug 2010 14:51:22 +0200 Jeremy Thurgood Better cursor handling using draw_all() and mouse_delta().
Tue, 24 Aug 2010 14:45:54 +0200 Simon Cross Like the accent?
Tue, 24 Aug 2010 14:44:29 +0200 Simon Cross Remove check for None sound -- sound is never None.
Tue, 24 Aug 2010 14:43:33 +0200 Simon Cross Add explicit check for sound file existence (my pygame 1.9 returns a valid sound object even when the path does not exist).
Tue, 24 Aug 2010 14:33:48 +0200 Simon Cross Remove debugging print.