Sat, 11 Feb 2012 15:22:16 +0200 |
Jeremy Thurgood |
Added ignores. Apparently bzr does not allow this locally for a specific repo.
pyntnclick
|
Sat, 11 Feb 2012 15:17:21 +0200 |
Jeremy Thurgood |
More resource tests.
pyntnclick
|
Sat, 11 Feb 2012 15:05:34 +0200 |
Jeremy Thurgood |
Start of resource manager.
pyntnclick
|
Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
|
Sat, 11 Feb 2012 14:42:24 +0200 |
Stefano Rivera |
Rip out keyboard handling
pyntnclick
|
Sat, 11 Feb 2012 14:33:23 +0200 |
Stefano Rivera |
s/mamba/pyntnclick/
pyntnclick
|
Sat, 11 Feb 2012 14:13:49 +0200 |
Stefano Rivera |
Remove useless widgets modules
pyntnclick
|
Sat, 11 Feb 2012 14:12:11 +0200 |
Simon Cross |
Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik.
pyntnclick
|
Sat, 11 Feb 2012 14:09:46 +0200 |
Stefano Rivera |
Copy in widgets from mamba (currently unused)
pyntnclick
|
Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
|
Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
|
Sat, 11 Feb 2012 13:30:56 +0200 |
Neil Muller |
The new, friendlier gen_sound helper
pyntnclick
|
Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
|
Sat, 11 Feb 2012 13:22:21 +0200 |
Stefano Rivera |
Rename imports in rect_drawer
pyntnclick
|
Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
|
Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
|
Sat, 11 Feb 2012 12:52:29 +0200 |
Jeremy Thurgood |
New module.
pyntnclick
|
Sat, 21 Jun 2014 17:38:39 +0000 |
convert-repo |
update tags
|
Sat, 11 Feb 2012 12:43:34 +0200 |
Neil Muller |
pyflakes cleanup
|
Sat, 11 Feb 2012 12:31:33 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:31:24 +0200 |
Simon Cross |
PEP8 clean-up.
|
Sat, 11 Feb 2012 12:29:30 +0200 |
Neil Muller |
Really pep8 fix manual.py
|
Sat, 11 Feb 2012 12:28:09 +0200 |
Neil Muller |
pep8
|
Sat, 11 Feb 2012 12:23:54 +0200 |
Neil Muller |
pep8cleanups
|
Sat, 11 Feb 2012 12:20:12 +0200 |
Simon Cross |
PEP8 clean-up for engine, machine and mess.
|
Sat, 11 Feb 2012 12:15:31 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 12:10:58 +0200 |
Stefano Rivera |
PEP-8 cleanup of tools
|
Sat, 11 Feb 2012 12:05:13 +0200 |
Jeremy Thurgood |
PEP-8 tests.
|
Sat, 11 Feb 2012 12:04:09 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:02:21 +0200 |
Jeremy Thurgood |
PEP-8 sound.py
|
Sat, 11 Feb 2012 12:00:15 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 11:59:21 +0200 |
Jeremy Thurgood |
PEP-8 main.
|
Sat, 11 Feb 2012 12:00:19 +0200 |
Stefano Rivera |
PEP-8 cleanup of skellington bits in root
|
Sat, 11 Feb 2012 11:58:57 +0200 |
Neil Muller |
PEP8 cleanup data.py and endscreen.py
|
Sat, 11 Feb 2012 11:57:14 +0200 |
Jeremy Thurgood |
PEP-8 gamescreen and state.
|
Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
|
Thu, 09 Sep 2010 11:11:37 +0200 |
Jeremy Thurgood |
Monkey-patch albow.resource.get_image() in tests to avoid having to set up pygame display stuff.
|
Wed, 08 Sep 2010 17:33:07 +0200 |
Jeremy Thurgood |
Defer some resource loading until it's actually necessary.
|
Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
|
Wed, 08 Sep 2010 00:59:51 +0200 |
Neil Muller |
Make close button helper in rect_drawer zoom correctly
|
Wed, 08 Sep 2010 00:45:06 +0200 |
Neil Muller |
Fix calls to draw to match recent changes
|
Wed, 08 Sep 2010 00:42:41 +0200 |
Neil Muller |
Remove old draw def
|
Wed, 08 Sep 2010 00:41:23 +0200 |
Neil Muller |
Add list_scenes to rect_drawer
|
Tue, 07 Sep 2010 18:25:29 +0200 |
Neil Muller |
Move scene specifications into gamelib.scenes
|
Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
|
Tue, 07 Sep 2010 17:05:51 +0200 |
Jeremy Thurgood |
Removed superfluous SIZE attribute on Scene.
|
Tue, 07 Sep 2010 13:45:07 +0200 |
Jeremy Thurgood |
Remove mouse motion logic from GameState.
|
Tue, 07 Sep 2010 13:37:00 +0200 |
Jeremy Thurgood |
Rename State to GameState.
|
Tue, 07 Sep 2010 13:35:30 +0200 |
Jeremy Thurgood |
Remove drawing logic from State.
|
Tue, 07 Sep 2010 10:12:55 +0200 |
Jeremy Thurgood |
Version change.
|
Sun, 05 Sep 2010 22:59:33 +0200 |
Adrianna Pińska |
fixed crash caused by the manual item's special snowflakeness
|
Sat, 04 Sep 2010 10:38:14 +0200 |
Jeremy Thurgood |
Fix items.
|
Sat, 04 Sep 2010 09:53:00 +0200 |
Jeremy Thurgood |
Merged in engine refactorings.
|
Fri, 03 Sep 2010 17:04:38 +0200 |
Neil Muller |
Add show animate & cycle interact options
|
Fri, 03 Sep 2010 16:41:25 +0200 |
Neil Muller |
Add mode label
|
Fri, 03 Sep 2010 14:39:44 +0200 |
Neil Muller |
Remove debugging print
|
Fri, 03 Sep 2010 11:51:43 +0200 |
Neil Muller |
Add support for moving zoomed region
|
Fri, 03 Sep 2010 11:24:12 +0200 |
Neil Muller |
Partial zoom support
|
Thu, 02 Sep 2010 12:25:48 +0200 |
Neil Muller |
Tweak menu layout. Add keys for toggle options
|
Thu, 02 Sep 2010 11:43:51 +0200 |
Neil Muller |
Add 'translucent image mode'
|
Wed, 01 Sep 2010 18:05:35 +0200 |
Neil Muller |
Tweak various aspects of image drawing/mouse code to handle edge cases better
|
Wed, 01 Sep 2010 14:59:07 +0200 |
Neil Muller |
Use relative motion for images to remove jumping when combining key & mouse
|
Tue, 31 Aug 2010 16:50:38 +0200 |
Neil Muller |
Change style of cryo computer screen to match others
|
Tue, 31 Aug 2010 14:33:00 +0200 |
Stefano Rivera |
Alter security camera description and is_interactive to match JIM's state
|
Tue, 31 Aug 2010 14:25:09 +0200 |
Neil Muller |
Make poster only work if JIM is online
|
Mon, 30 Aug 2010 00:16:14 +0200 |
Simon Cross |
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
|
Sun, 29 Aug 2010 21:35:05 +0200 |
Stefano Rivera |
More hints in TODO
|
Sun, 29 Aug 2010 21:32:44 +0200 |
Stefano Rivera |
Engine room floor is irreparable
|
Sun, 29 Aug 2010 21:26:24 +0200 |
Stefano Rivera |
Don't pick up broken superconductor
|
Sun, 29 Aug 2010 20:04:05 +0200 |
Stefano Rivera |
Hook computer control panel to engine room computer. Tweak sign above door
|
Sat, 21 Jun 2014 21:39:20 +0200 |
Stefano Rivera |
Merged into default
engine_refactor
|
Sun, 29 Aug 2010 20:38:03 +0200 |
Jeremy Thurgood |
Unify Thing and Item interaction handling.
engine_refactor
|
Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
|
Sun, 29 Aug 2010 15:15:59 +0200 |
Jeremy Thurgood |
Add state to Items.
engine_refactor
|
Sun, 29 Aug 2010 13:27:29 +0200 |
Jeremy Thurgood |
Item uses InteractMixin, but currently overrides everything in it.
engine_refactor
|
Sun, 29 Aug 2010 13:15:14 +0200 |
Jeremy Thurgood |
Factor Thing interactive stuff out into a mixing. (Items to follow.)
engine_refactor
|
Sun, 29 Aug 2010 13:07:49 +0200 |
Jeremy Thurgood |
Make name param to an Item optional and use NAME if present.
engine_refactor
|
Sun, 29 Aug 2010 19:41:07 +0200 |
Neil Muller |
Update TODO
|
Sun, 29 Aug 2010 19:40:10 +0200 |
Neil Muller |
Tweak description when fishbowl is taken
|
Sun, 29 Aug 2010 19:40:06 +0200 |
Neil Muller |
Call thing.leave not scene.leave when removing things
|
Sun, 29 Aug 2010 17:16:56 +0200 |
Simon Cross |
Add some TODOs.
|
Sun, 29 Aug 2010 14:09:34 +0200 |
Neil Muller |
Refactor to add support for key movement of images
|
Sat, 21 Jun 2014 21:41:46 +0200 |
Stefano Rivera |
Merged into default
1.0.1
|
Tue, 08 Mar 2011 13:26:00 +0200 |
Stefano Rivera |
Use DejaVuSans instead of Vera
1.0.1
|
Tue, 08 Mar 2011 13:25:20 +0200 |
Stefano Rivera |
Tidy up the i18n changes
1.0.1
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|
Sun, 29 Aug 2010 12:33:21 +0200 |
Jeremy Thurgood |
Version bump for 1.0.1 "service pack".
1.0.1
|
Sun, 29 Aug 2010 11:36:16 +0200 |
Neil Muller |
Some minor pylint driven style fixes
|
Sun, 29 Aug 2010 11:17:09 +0200 |
Stefano Rivera |
Update TODO
|
Sun, 29 Aug 2010 11:13:51 +0200 |
Stefano Rivera |
Add missing item parameter to bridge interact_with_foos
|
Sun, 29 Aug 2010 10:09:47 +0200 |
Neil Muller |
Fix typo in comp detail art
|
Sun, 29 Aug 2010 03:51:23 +0200 |
Jeremy Thurgood |
Fix crash bug on the bridge. (JIM's panel really doesn't like items.)
|
Sun, 29 Aug 2010 02:07:37 +0200 |
Simon Cross |
Final screenshot.
|
Sun, 29 Aug 2010 02:06:48 +0200 |
Simon Cross |
Add walkthrough to windows bundle.
|
Sun, 29 Aug 2010 01:51:58 +0200 |
Jeremy Thurgood |
Fix a crash bug on win. Doesn't count. Still 1.0.0 FINAL.
1.0.0
|
Sun, 29 Aug 2010 01:48:59 +0200 |
Jeremy Thurgood |
Version 1.0.0 FINAL. (I hope.)
|
Sun, 29 Aug 2010 01:47:03 +0200 |
Simon Cross |
All systems are go.
|
Sun, 29 Aug 2010 01:43:55 +0200 |
Jeremy Thurgood |
You can now use doors while wielding things.
|
Sun, 29 Aug 2010 01:36:04 +0200 |
Simon Cross |
Slightly prettier Close button labels.
|
Sun, 29 Aug 2010 01:29:24 +0200 |
Stefano Rivera |
Blinken cameras
|
Sun, 29 Aug 2010 01:26:12 +0200 |
Adrianna Pińska |
Full stop.
|
Sun, 29 Aug 2010 01:23:08 +0200 |
Jeremy Thurgood |
Mac icons hooked up, chops added and engine fix message fixed.
|
Sun, 29 Aug 2010 01:23:03 +0200 |
Adrianna Pińska |
README tweaks
|
Sun, 29 Aug 2010 01:21:02 +0200 |
Neil Muller |
Properly stop running
|
Sun, 29 Aug 2010 01:16:41 +0200 |
Neil Muller |
Tweak laser text
|
Sun, 29 Aug 2010 01:14:02 +0200 |
Simon Cross |
Link windows icon file.
|
Sun, 29 Aug 2010 01:09:45 +0200 |
Adrianna Pińska |
Gray cameras
|
Sun, 29 Aug 2010 01:07:57 +0200 |
Jeremy Thurgood |
Version update and mac icons.
|
Sun, 29 Aug 2010 01:06:21 +0200 |
Stefano Rivera |
Update docs
|
Sun, 29 Aug 2010 01:03:56 +0200 |
Adrianna Pińska |
Bloody Courier.
|
Sun, 29 Aug 2010 01:02:34 +0200 |
Neil Muller |
Move background setting. Set end_game flag
|
Sun, 29 Aug 2010 00:58:14 +0200 |
Jeremy Thurgood |
Walkthrough test /almost/ finished.
|
Sun, 29 Aug 2010 00:54:12 +0200 |
Adrianna Pińska |
That font wasn't free. This one is.
|
Sun, 29 Aug 2010 00:50:25 +0200 |
Neil Muller |
Image buttons for game over screen
|
Sun, 29 Aug 2010 00:31:03 +0200 |
Neil Muller |
Stop running when we end the game
|
Sun, 29 Aug 2010 00:44:54 +0200 |
Adrianna Pińska |
Bridge tweaks
|
Sun, 29 Aug 2010 00:33:44 +0200 |
Adrianna Pińska |
Added icon and title to window
|
Sun, 29 Aug 2010 00:30:17 +0200 |
Stefano Rivera |
Hook up splash screen
|
Sun, 29 Aug 2010 00:27:35 +0200 |
Adrianna Pińska |
won screen bits
|
Sun, 29 Aug 2010 00:26:17 +0200 |
Simon Cross |
Obliterated by meteors.
|
Sun, 29 Aug 2010 00:24:40 +0200 |
Neil Muller |
Redo way of reaching end screen
|
Sun, 29 Aug 2010 00:01:14 +0200 |
Neil Muller |
Remove resume game menu item
|
Sun, 29 Aug 2010 00:17:30 +0200 |
Simon Cross |
Remove unused speech file.
|
Sun, 29 Aug 2010 00:08:24 +0200 |
Adrianna Pińska |
removed teeny white speck from broccoli
|
Sun, 29 Aug 2010 00:05:36 +0200 |
Adrianna Pińska |
tpyo
|
Sun, 29 Aug 2010 00:00:27 +0200 |
Adrianna Pińska |
Icons
|
Sat, 28 Aug 2010 23:55:56 +0200 |
Neil Muller |
Make egine room greeting fire once. Remove machine room greeting
|
Sat, 28 Aug 2010 23:55:12 +0200 |
Simon Cross |
Hook up engine room computer console.
|
Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
|
Sat, 28 Aug 2010 23:48:21 +0200 |
Neil Muller |
Remove won screen wall of text
|
Sat, 28 Aug 2010 23:45:11 +0200 |
Neil Muller |
Hook up fixed ETA screen
|
Sat, 28 Aug 2010 23:44:59 +0200 |
Neil Muller |
Add modified cyro info comp images
|
Sat, 28 Aug 2010 23:44:02 +0200 |
Stefano Rivera |
Chop-Chop
|
Sat, 28 Aug 2010 23:42:22 +0200 |
Adrianna Pińska |
Added duct tape texture
|
Sat, 28 Aug 2010 23:35:17 +0200 |
Adrianna Pińska |
Spellin
|
Sat, 28 Aug 2010 23:31:09 +0200 |
Adrianna Pińska |
Spellng
|
Sat, 28 Aug 2010 23:29:45 +0200 |
Neil Muller |
Tweak star pos
|
Sat, 28 Aug 2010 23:25:48 +0200 |
Stefano Rivera |
Jim complains when you break the chair
|
Sat, 28 Aug 2010 23:23:53 +0200 |
Adrianna Pińska |
Spleling
|
Sat, 28 Aug 2010 23:19:20 +0200 |
Neil Muller |
Animated starfield for bridge
|
Sat, 28 Aug 2010 23:17:08 +0200 |
Stefano Rivera |
Engines on
|
Sat, 28 Aug 2010 23:15:59 +0200 |
Adrianna Pińska |
Full stops.
|
Sat, 28 Aug 2010 23:11:16 +0200 |
Adrianna Pińska |
splash screen plus buttons
|
Sat, 28 Aug 2010 23:06:09 +0200 |
Jeremy Thurgood |
Disable DEBUG.
|
Sat, 28 Aug 2010 23:01:30 +0200 |
Jeremy Thurgood |
Boomslang!
|
Sat, 28 Aug 2010 22:57:05 +0200 |
Simon Cross |
Engine room art is done\!
|
Sat, 28 Aug 2010 22:53:40 +0200 |
Adrianna Pińska |
map corrections
|
Sat, 28 Aug 2010 22:49:11 +0200 |
Neil Muller |
Vague art for pipes + taped pipes
|
Sat, 28 Aug 2010 22:43:52 +0200 |
Adrianna Pińska |
end screen
|
Sat, 28 Aug 2010 22:40:49 +0200 |
Stefano Rivera |
Give can opener red handles to match engine image
|
Sat, 28 Aug 2010 22:33:14 +0200 |
Stefano Rivera |
Map: Inaccessible areas
|
Sat, 28 Aug 2010 22:24:28 +0200 |
Neil Muller |
Disable log screen
|
Sat, 28 Aug 2010 22:16:58 +0200 |
Jeremy Thurgood |
Fixed inventory drawing.
|
Sat, 28 Aug 2010 22:19:49 +0200 |
Adrianna Pińska |
bridge starfield
|
Sat, 28 Aug 2010 22:13:19 +0200 |
Neil Muller |
Support for partial fixed state (pending artwork)
|
Sat, 28 Aug 2010 22:05:50 +0200 |
Stefano Rivera |
Initial map hookup
|
Sat, 28 Aug 2010 22:01:03 +0200 |
Jeremy Thurgood |
Fix cursor handling after message dismissal.
|
Sat, 28 Aug 2010 21:51:26 +0200 |
Adrianna Pińska |
spling
|
Sat, 28 Aug 2010 21:37:28 +0200 |
Adrianna Pińska |
raw images
|
Sat, 28 Aug 2010 21:33:49 +0200 |
Adrianna Pińska |
map
|
Sat, 28 Aug 2010 21:31:30 +0200 |
Neil Muller |
Hook up navigation tab, Add won condition
|
Sat, 28 Aug 2010 21:29:49 +0200 |
Neil Muller |
Add skeleton won screen
|
Sat, 28 Aug 2010 21:30:15 +0200 |
Jeremy Thurgood |
Different toolbar colour and remove highlighted cursor outside scene widget.
|
Sat, 28 Aug 2010 21:28:37 +0200 |
Simon Cross |
The stars are sort of okay.
|
Sat, 28 Aug 2010 21:24:04 +0200 |
Stefano Rivera |
You have to duct tape the superconductor
|
Sat, 28 Aug 2010 21:05:36 +0200 |
Jeremy Thurgood |
Dim non-interactive screen regions for "modal" stuff.
|
Sat, 28 Aug 2010 20:46:06 +0200 |
Jeremy Thurgood |
Improved mouse handling edge cases.
|
Sat, 28 Aug 2010 20:35:24 +0200 |
Simon Cross |
Colour can opener.
|
Sat, 28 Aug 2010 20:31:26 +0200 |
Simon Cross |
Cryo empty and full images.
|
Sat, 28 Aug 2010 20:11:34 +0200 |
Jeremy Thurgood |
Finished manual detail.
|
Sat, 28 Aug 2010 20:05:29 +0200 |
Neil Muller |
Fix ai dead check
|
Sat, 28 Aug 2010 20:05:28 +0200 |
Neil Muller |
Flag puzzle end conditions
|
Sat, 28 Aug 2010 19:41:29 +0200 |
Jeremy Thurgood |
Also add background image we need.
|
Sat, 28 Aug 2010 19:40:36 +0200 |
Jeremy Thurgood |
Working manual. (Still needs arrows.)
|
Sat, 28 Aug 2010 19:55:30 +0200 |
Neil Muller |
Hook up updated alert screens
|
Sat, 28 Aug 2010 19:39:58 +0200 |
Neil Muller |
add TODO note
|
Sat, 28 Aug 2010 19:30:45 +0200 |
Neil Muller |
Alert images
|
Sat, 28 Aug 2010 19:41:07 +0200 |
Simon Cross |
Superconductor images in place.
|
Sat, 28 Aug 2010 19:10:54 +0200 |
Neil Muller |
Bridge navigation screens
|
Sat, 28 Aug 2010 19:04:30 +0200 |
Jeremy Thurgood |
Initial manual implementation.
|
Sat, 28 Aug 2010 18:59:51 +0200 |
Stefano Rivera |
More duct tape (shouldn't have slipped in last commit)
|
Sat, 28 Aug 2010 18:47:53 +0200 |
Stefano Rivera |
Remove broken Thing.interact_without() calls
|
Sat, 28 Aug 2010 18:46:43 +0200 |
Simon Cross |
Make arrows non-interactive.
|
Sat, 28 Aug 2010 18:40:08 +0200 |
Adrianna Pińska |
crew quarters except for duct tape
|
Sat, 28 Aug 2010 18:38:45 +0200 |
Neil Muller |
Tweak base images
|
Sat, 28 Aug 2010 18:36:38 +0200 |
Simon Cross |
Add pulsing danger sign.
|
Sat, 28 Aug 2010 18:21:21 +0200 |
Neil Muller |
Add bridge computer base images
|
Sat, 28 Aug 2010 18:05:35 +0200 |
Jeremy Thurgood |
Tweaks to text and JIM background.
|
Sat, 28 Aug 2010 18:02:49 +0200 |
Stefano Rivera |
Only give vandalism warning once
|
Sat, 28 Aug 2010 17:50:21 +0200 |
Jeremy Thurgood |
Adjust labels for dodgy fonts.
|
Sat, 28 Aug 2010 17:43:14 +0200 |
Neil Muller |
add TODO note
|
Sat, 28 Aug 2010 17:42:40 +0200 |
Neil Muller |
remove random out of 1 choice
|
Sat, 28 Aug 2010 17:39:14 +0200 |
Neil Muller |
Add hazard sign to JIM panel
|
Sat, 28 Aug 2010 17:39:00 +0200 |
Neil Muller |
Fix bliken lights description
|
Sat, 28 Aug 2010 17:36:40 +0200 |
Adrianna Pińska |
speling
|
Sat, 28 Aug 2010 17:27:07 +0200 |
Adrianna Pińska |
speling
|
Sat, 28 Aug 2010 17:16:55 +0200 |
Adrianna Pińska |
raw images
|
Sat, 28 Aug 2010 17:13:12 +0200 |
Adrianna Pińska |
coloured in bridge stuff
|
Sat, 28 Aug 2010 17:07:54 +0200 |
Jeremy Thurgood |
Better result handling for tests.
|
Sat, 28 Aug 2010 17:09:05 +0200 |
Stefano Rivera |
MonospaceRegular source
|
Sat, 28 Aug 2010 17:08:10 +0200 |
Stefano Rivera |
Use bottle image. The boomslang is now triangle-free
|
Sat, 28 Aug 2010 17:07:24 +0200 |
Neil Muller |
Allow Nones in list of results
|
Sat, 28 Aug 2010 16:56:09 +0200 |
Neil Muller |
JIM comments on cryo pipes
|
Sat, 28 Aug 2010 16:51:40 +0200 |
Neil Muller |
Use make_jim_dialog everywhere
|
Sat, 28 Aug 2010 16:36:38 +0200 |
Neil Muller |
JIM comments on safe opening, if able
|
Sat, 28 Aug 2010 16:50:37 +0200 |
Jeremy Thurgood |
Moved some widgets around.
|
Sat, 28 Aug 2010 16:46:46 +0200 |
Simon Cross |
Animate engine room arrows.
|
Sat, 28 Aug 2010 16:45:55 +0200 |
Stefano Rivera |
New (Fontforge) Monospace font for JIM
|
Sat, 28 Aug 2010 16:34:35 +0200 |
Jeremy Thurgood |
Updated walkthrough test as far as completed environmental puzzle.
|
Sat, 28 Aug 2010 16:30:43 +0200 |
Neil Muller |
Hook up panel part of AI puzzle
|
Sat, 28 Aug 2010 16:18:40 +0200 |
Stefano Rivera |
Detergent + cryo fluid puzzle (currently triangular)
|
Sat, 28 Aug 2010 15:53:56 +0200 |
Neil Muller |
Add sentence for bridge. Have poster break AI
|
Sat, 28 Aug 2010 15:39:39 +0200 |
Stefano Rivera |
Switch to DejaVuSansMono, which has less licencing issues than chintzy
|
Sat, 28 Aug 2010 15:31:45 +0200 |
Neil Muller |
Hook up poster. Add cameras to crew_quarters and bridge
|
Sat, 28 Aug 2010 15:26:30 +0200 |
Simon Cross |
Remove can opener from engine background.
|
Sat, 28 Aug 2010 15:18:25 +0200 |
Stefano Rivera |
The environment / pipe puzzle is now solveable
|
Sat, 28 Aug 2010 15:11:27 +0200 |
Jeremy Thurgood |
Include tools in build.
|
Sat, 28 Aug 2010 15:03:25 +0200 |
Jeremy Thurgood |
Right-click with hand in a detail window dismisses it.
|
Sat, 28 Aug 2010 15:01:55 +0200 |
Neil Muller |
Make airlock warning not JIM's
|
Sat, 28 Aug 2010 14:51:58 +0200 |
Simon Cross |
Re-clean engine room image (start of engine colouring process).
|
Sat, 28 Aug 2010 14:43:00 +0200 |
Neil Muller |
Don't allow access to the engine room without helmet
|
Sat, 28 Aug 2010 14:42:41 +0200 |
Neil Muller |
Add duct_tape + fishbowl = helmet
|
Sat, 28 Aug 2010 14:41:35 +0200 |
Neil Muller |
Remove enter message
|
Sat, 28 Aug 2010 14:36:05 +0200 |
Neil Muller |
Don't crash if the item doesn't exist
|
Sat, 28 Aug 2010 14:39:41 +0200 |
Adrianna Pińska |
boomslang colour
|
Sat, 28 Aug 2010 14:37:04 +0200 |
Stefano Rivera |
Boomslang sound
|
Sat, 28 Aug 2010 14:36:22 +0200 |
Simon Cross |
Remove TODO about moving the state -- it's happy where it is and by all accounts quite entrenched.
|
Sat, 28 Aug 2010 14:34:39 +0200 |
Simon Cross |
Clean-up two old TODOs.
|
Sat, 28 Aug 2010 14:27:04 +0200 |
Simon Cross |
Commit the missing manual.
|
Sat, 28 Aug 2010 14:24:38 +0200 |
Simon Cross |
Latest machine room source.
|
Sat, 28 Aug 2010 14:24:07 +0200 |
Simon Cross |
Hook up manual.
|
Sat, 28 Aug 2010 14:16:10 +0200 |
Adrianna Pińska |
coloured in cryo detail
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Sat, 28 Aug 2010 14:10:54 +0200 |
Neil Muller |
Add is_in_inventory helper
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Sat, 28 Aug 2010 14:01:17 +0200 |
Stefano Rivera |
Massage chair and base where swapped
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Sat, 28 Aug 2010 14:00:38 +0200 |
Simon Cross |
Link up laser welder
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Sat, 28 Aug 2010 13:57:32 +0200 |
Neil Muller |
Add uncuttable cryo pipe interact
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Sat, 28 Aug 2010 13:56:22 +0200 |
Stefano Rivera |
More engine room descs
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Sat, 28 Aug 2010 13:33:07 +0200 |
Neil Muller |
Tweak description appearance
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Sat, 28 Aug 2010 13:31:14 +0200 |
Adrianna Pińska |
cameras and bottles
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Sat, 28 Aug 2010 13:30:44 +0200 |
Jeremy Thurgood |
Fixed mouse and cursor handling.
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