Mercurial > pyntnclick
changeset 787:f46c3197e887 pyntnclick
Clear the event queue regularly in GameLogicTestCase
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Sat, 26 Jan 2013 20:06:29 +0200 |
parents | fb8c146017a9 |
children | abfa4f7e89a0 |
files | pyntnclick/tests/game_logic_utils.py |
diffstat | 1 files changed, 1 insertions(+), 0 deletions(-) [+] |
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--- a/pyntnclick/tests/game_logic_utils.py Sat Jan 26 20:01:39 2013 +0200 +++ b/pyntnclick/tests/game_logic_utils.py Sat Jan 26 20:06:29 2013 +0200 @@ -75,6 +75,7 @@ self.assertEquals(scene, self.state.current_scene.name) def handle_result(self, result): + self.clear_event_queue() if result is None: return None if hasattr(result, 'process'):