changeset 609:f20262b41cbf pyntnclick

Remove remnants of albow from menu.
author Jeremy Thurgood <firxen@gmail.com>
date Sat, 11 Feb 2012 20:59:39 +0200
parents a25cd1c6335a
children 2d2c1052ee50
files gamelib/menu.py
diffstat 1 files changed, 6 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/gamelib/menu.py	Sat Feb 11 20:57:28 2012 +0200
+++ b/gamelib/menu.py	Sat Feb 11 20:59:39 2012 +0200
@@ -13,8 +13,8 @@
         self._background = self.resource.get_image('splash/splash.png')
 
         self.add_image_button((16, 523), 'splash/play.png', self.start)
-        # FIXME: Only show this when check_running:
-        self.add_image_button((256, 523), 'splash/resume.png', self.resume)
+        if self.check_running():
+            self.add_image_button((256, 523), 'splash/resume.png', self.resume)
         self.add_image_button((580, 523), 'splash/quit.png', self.quit)
 
     def add_image_button(self, rect, image_name, callback):
@@ -30,11 +30,12 @@
         self.change_screen('end')
 
     def check_running(self):
-        return self.shell.game_screen.running
+        # TODO: Implement this magic.
+        return False
 
     def resume(self, ev, widget):
-        if self.shell.game_screen.running:
-            self.shell.show_screen(self.shell.game_screen)
+        # TODO: Implement this magic.
+        pass
 
     def quit(self, ev, widget):
         pygame.event.post(pygame.event.Event(QUIT))