changeset 467:73f56bc78cc3

All systems are go.
author Simon Cross <hodgestar+bzr@gmail.com>
date Sun, 29 Aug 2010 01:47:03 +0200
parents af2a23b9787d
children 44efcd108f70
files gamelib/scenes/engine.py
diffstat 1 files changed, 4 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/gamelib/scenes/engine.py	Sun Aug 29 01:43:55 2010 +0200
+++ b/gamelib/scenes/engine.py	Sun Aug 29 01:47:03 2010 +0200
@@ -129,6 +129,7 @@
         if self.things['engine.cryo_containers'].get_data('filled') \
                 and  self.things['engine.superconductor'].get_data('working'):
             self.set_data('engine online', True)
+            self.remove_thing(self.things['engine.engines.8'])
             self.add_thing(Engines())
             return make_jim_dialog("The engines are now operational. You have"
                                    "done a satisfactory job, Prisoner %s." % PLAYER_ID,
@@ -153,6 +154,9 @@
     def is_interactive(self):
         return False
 
+    def get_description(self):
+        return "All systems are go! Or at least the engines are."
+
 
 class CanOpener(Item):
     INVENTORY_IMAGE = 'can_opener.png'