log gamelib/scenes/mess.py @ 816:eed75a1d50c4 pyntnclick

age author description
Sun, 27 Jan 2013 22:19:39 +0200 Jeremy Thurgood Better Item handling. pyntnclick
Sun, 27 Jan 2013 13:42:58 +0200 Jeremy Thurgood pep8/pyflakes fixes. pyntnclick
Sat, 26 Jan 2013 17:00:43 +0200 Stefano Rivera Merge i18n pyntnclick
Sat, 26 Jan 2013 16:57:33 +0200 Stefano Rivera Merge i18n for before the pyntnclick split pyntnclick-i18n
Tue, 08 Mar 2011 14:37:43 +0200 Stefano Rivera merge i18n and Russian translation i18n
Sat, 26 Jan 2013 15:24:56 +0200 Jeremy Thurgood Conditionally add things based on state. pyntnclick
Sat, 26 Jan 2013 13:00:31 +0200 Jeremy Thurgood Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclick
Sat, 26 Jan 2013 11:27:02 +0200 Stefano Rivera Drop that TODO too. Anti-climactic is good pyntnclick
Sat, 11 Feb 2012 20:09:47 +0200 Neil Muller Rename state to game to not cause confusion with the other state pyntnclick
Sat, 11 Feb 2012 17:38:57 +0200 Simon Cross Introduce .setup() for GameDeveloperGizmos. pyntnclick
Sat, 11 Feb 2012 16:21:20 +0200 Neil Muller Fix snake sound pyntnclick
Sat, 11 Feb 2012 16:02:06 +0200 Stefano Rivera Classify constants, which involves a whole bunch of XXX comments pyntnclick
Sat, 11 Feb 2012 15:48:06 +0200 Simon Cross Bug fixes for sound hook-up. pyntnclick
Sat, 11 Feb 2012 15:05:18 +0200 Simon Cross Hook up sound in gamelib/scenes. pyntnclick
Sat, 11 Feb 2012 13:19:21 +0200 Neil Muller Rename imports pyntnclick
Sat, 11 Feb 2012 12:20:12 +0200 Simon Cross PEP8 clean-up for engine, machine and mess.
Fri, 10 Sep 2010 18:47:17 +0200 Jeremy Thurgood pyflakes-induced cleanup.
Wed, 08 Sep 2010 14:02:11 +0200 Jeremy Thurgood Separate "scene widgets" from "game-specific widgets".
Tue, 07 Sep 2010 18:13:35 +0200 Jeremy Thurgood Fix is_interactive() by adding tool param.
Sun, 29 Aug 2010 19:58:35 +0200 Jeremy Thurgood No more state in Item interacts. engine_refactor
Tue, 08 Mar 2011 12:29:14 +0200 Stefano Rivera i18n and Russian translation 1.0.1
Sun, 29 Aug 2010 01:43:55 +0200 Jeremy Thurgood You can now use doors while wielding things.
Sat, 28 Aug 2010 23:48:50 +0200 Jeremy Thurgood Many small fixes.
Sat, 28 Aug 2010 23:01:30 +0200 Jeremy Thurgood Boomslang!
Sat, 28 Aug 2010 22:49:11 +0200 Neil Muller Vague art for pipes + taped pipes
Sat, 28 Aug 2010 22:13:19 +0200 Neil Muller Support for partial fixed state (pending artwork)
Sat, 28 Aug 2010 20:05:28 +0200 Neil Muller Flag puzzle end conditions
Sat, 28 Aug 2010 19:55:30 +0200 Neil Muller Hook up updated alert screens
Sat, 28 Aug 2010 17:08:10 +0200 Stefano Rivera Use bottle image. The boomslang is now triangle-free
Sat, 28 Aug 2010 15:18:25 +0200 Stefano Rivera The environment / pipe puzzle is now solveable
Sat, 28 Aug 2010 13:05:40 +0200 Adrianna Pińska typo
Sat, 28 Aug 2010 01:28:51 +0200 Neil Muller Hook up canopener. Fix for replace_inventory changes
Sat, 28 Aug 2010 01:32:54 +0200 Stefano Rivera CursorSprite: Default pointer-position to the centre of the cursor
Sat, 28 Aug 2010 01:16:27 +0200 Jeremy Thurgood Make the can Thing go away when it's empty.
Sat, 28 Aug 2010 00:28:18 +0200 Stefano Rivera Added detergent bottle Item and InteractImageRect class
Sat, 28 Aug 2010 00:25:26 +0200 Adrianna Pińska more full stops
Sat, 28 Aug 2010 00:23:44 +0200 Adrianna Pińska Broccoli!
Sat, 28 Aug 2010 00:22:16 +0200 Adrianna Pińska more spelling and full stops
Fri, 27 Aug 2010 19:35:20 +0200 Jeremy Thurgood Ran pyflakes and fixed some minor things.
Fri, 27 Aug 2010 19:29:37 +0200 Jeremy Thurgood Shuffled a bunch of stuff into more appropriate places.
Fri, 27 Aug 2010 16:45:47 +0200 Jeremy Thurgood Start of walkthrough "unit test" and associated fixes and tweaks.
Fri, 27 Aug 2010 11:32:49 +0200 Neil Muller Unify doors a bit
Thu, 26 Aug 2010 23:23:10 +0200 Neil Muller Add chopping sound. Tweak mess descriptions
Thu, 26 Aug 2010 23:11:32 +0200 Neil Muller Flavour interactions for mess hall
Thu, 26 Aug 2010 22:48:03 +0200 Jeremy Thurgood Tubes, pipes and ducts.
Thu, 26 Aug 2010 22:25:42 +0200 Adrianna Pińska fixed some typos
Thu, 26 Aug 2010 22:10:01 +0200 Stefano Rivera Decreasing cans on shelf
Thu, 26 Aug 2010 21:35:01 +0200 Neil Muller Tweak cans
Thu, 26 Aug 2010 20:53:19 +0200 Jeremy Thurgood Choppable cryopipes and can refactoring.
Thu, 26 Aug 2010 20:34:57 +0200 Neil Muller Tweak cursors
Thu, 26 Aug 2010 14:19:57 +0200 Neil Muller some more interacations. Add sound to grinder
Wed, 25 Aug 2010 21:42:01 +0200 Jeremy Thurgood Only vend three cans.
Wed, 25 Aug 2010 21:32:38 +0200 Jeremy Thurgood CloneableItems.
Wed, 25 Aug 2010 13:55:20 +0200 Stefano Rivera Allow multiple cans to be picked up
Wed, 25 Aug 2010 12:41:02 +0200 Neil Muller Add dented can image to item
Wed, 25 Aug 2010 12:32:45 +0200 Stefano Rivera Set cursor points
Wed, 25 Aug 2010 12:21:16 +0200 Neil Muller Inventory interaction can (surprisingly) affect the inventory
Tue, 24 Aug 2010 23:38:04 +0200 Simon Cross Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
Tue, 24 Aug 2010 23:32:05 +0200 Simon Cross Add bridge and mess to map and ways back.
Tue, 24 Aug 2010 23:11:13 +0200 Simon Cross Allow can to be picked up.