log pyntnclick/main.py @ 817:beac13c4e982 pyntnclick

age author description
Sun, 27 Jan 2013 22:20:40 +0200 Neil Muller Also warn about out-of-date tool translations if running rect-drawer pyntnclick
Sun, 27 Jan 2013 14:50:33 +0200 Neil Muller Don't use resource module to find module locale data pyntnclick
Sun, 27 Jan 2013 13:01:09 +0200 Neil Muller Add the rest of the commit pyntnclick
Sun, 27 Jan 2013 12:43:28 +0200 Jeremy Thurgood Loading and saving! (Plus a bunch of other stuff to make it possible.) pyntnclick
Sat, 26 Jan 2013 20:01:39 +0200 Neil Muller Add warnings for 'po file is older than mo file' and 'mo file missing' pyntnclick
Sat, 26 Jan 2013 19:41:14 +0200 Stefano Rivera Support dialects pyntnclick
Sat, 26 Jan 2013 19:31:03 +0200 Stefano Rivera Use getdefaultlocale, with a envvar list, so that it'll take LANGUAGE first, over LANG pyntnclick
Sat, 26 Jan 2013 19:13:07 +0200 Stefano Rivera The title needs to be lazily translated. It's evaluated before we set up gettext pyntnclick
Sat, 26 Jan 2013 17:14:35 +0200 Stefano Rivera The locale may be None, apparently pyntnclick
Sat, 26 Jan 2013 16:57:33 +0200 Stefano Rivera Merge i18n for before the pyntnclick split pyntnclick-i18n
Sat, 26 Jan 2013 12:56:21 +0200 Stefano Rivera Refactor scene listing, to avoid having to create a window pyntnclick
Sun, 20 Jan 2013 20:20:36 +0200 Jeremy Thurgood Better state and inventory management. pyntnclick
Sun, 20 Jan 2013 18:57:17 +0200 Stefano Rivera Game-defined scene module pyntnclick
Wed, 16 Jan 2013 10:23:35 +0200 Stefano Rivera Rename Resources -> data pyntnclick
Wed, 16 Jan 2013 10:18:30 +0200 Neil Muller Remove outdated albow resource finding hack pyntnclick
Wed, 16 Jan 2013 00:00:19 +0200 Stefano Rivera Albow is no longer there pyntnclick
Tue, 15 Jan 2013 23:15:11 +0200 Stefano Rivera Add constants subclass to gamelib, and get the title + icon from it pyntnclick
Tue, 14 Feb 2012 13:39:05 +0200 Jeremy Thurgood Much scene management refactoring. pyntnclick
Tue, 14 Feb 2012 13:05:10 +0200 Neil Muller Fix detail loading in rect_drawer. Improve error reporting when loading fails pyntnclick
Sun, 12 Feb 2012 18:44:41 +0200 Stefano Rivera Working resume button pyntnclick
Sun, 12 Feb 2012 15:00:53 +0200 Neil Muller Misc pep8 and pyflakes fixes pyntnclick
Sun, 12 Feb 2012 13:56:59 +0200 Neil Muller Some code to kinda demonstrate the ever so cunning state handling plan pyntnclick
Sun, 12 Feb 2012 12:28:27 +0200 Neil Muller baby steps to fixing rect_drawer - it has now progressed to being completely useless pyntnclick
Sat, 11 Feb 2012 21:22:24 +0200 Simon Cross Special cases aren't special enough to be named special. pyntnclick
Sat, 11 Feb 2012 21:18:41 +0200 Stefano Rivera Remove a lot of albow pyntnclick
Sat, 11 Feb 2012 21:12:45 +0200 Neil Muller Fix scene/screen confusion pyntnclick
Sat, 11 Feb 2012 20:57:28 +0200 Neil Muller Pass screens through engine by name pyntnclick
Sat, 11 Feb 2012 20:09:47 +0200 Neil Muller Rename state to game to not cause confusion with the other state pyntnclick
Sat, 11 Feb 2012 19:56:30 +0200 Stefano Rivera Stop using albow (at least for the menu). Breaks the world. Please fix it, kthx pyntnclick
Sat, 11 Feb 2012 18:46:19 +0200 Neil Muller Move menu.py and endscreen.py to gamelib. Add default versions for new games pyntnclick
Sat, 11 Feb 2012 18:31:56 +0200 Stefano Rivera Whoops, didn't mean to commit that pyntnclick
Sat, 11 Feb 2012 18:22:57 +0200 Stefano Rivera Add pyntnclick.engine, based on mamba pyntnclick
Sat, 11 Feb 2012 18:04:23 +0200 Neil Muller Make debug a env variable pyntnclick
Sat, 11 Feb 2012 17:25:49 +0200 Neil Muller Fix to work when debug is not enabled pyntnclick
Sat, 11 Feb 2012 17:07:52 +0200 Neil Muller Turn rect_drawer into a command line option pyntnclick
Sat, 11 Feb 2012 17:02:26 +0200 Jeremy Thurgood load_image() -> get_image() and more docs. pyntnclick
Sat, 11 Feb 2012 16:28:41 +0200 Stefano Rivera Pass game_description to all screens pyntnclick
Sat, 11 Feb 2012 16:22:56 +0200 Jeremy Thurgood Allow different image basedir. pyntnclick
Sat, 11 Feb 2012 16:02:06 +0200 Stefano Rivera Classify constants, which involves a whole bunch of XXX comments pyntnclick
Sat, 11 Feb 2012 15:48:06 +0200 Simon Cross Bug fixes for sound hook-up. pyntnclick
Sat, 11 Feb 2012 15:40:40 +0200 Simon Cross Link up Resource module. pyntnclick
Sat, 11 Feb 2012 15:37:43 +0200 Simon Cross Add import of DEBUG back to main.py. pyntnclick
Sat, 11 Feb 2012 15:35:06 +0200 Neil Muller Sound hackery pyntnclick
Sat, 11 Feb 2012 14:47:44 +0200 Simon Cross Provide stubby access to sound and resource object from GameDescription on state and scene objects. pyntnclick
Sat, 11 Feb 2012 14:12:11 +0200 Simon Cross Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik. pyntnclick
Sat, 11 Feb 2012 14:04:48 +0200 Simon Cross Create GameDescription object. pyntnclick
Sat, 11 Feb 2012 13:40:51 +0200 Simon Cross Create a re-usable main function. pyntnclick
Sat, 11 Feb 2012 13:24:00 +0200 Jeremy Thurgood Rearrange import. pyntnclick
Sat, 11 Feb 2012 13:10:18 +0200 Jeremy Thurgood Moved stuff around, broke everything. pyntnclick base gamelib/main.py@6fb6ee585a33