log gamelib/scenes/bridge.py @ 765:2f1952748cdb i18n

age author description
Tue, 08 Mar 2011 14:37:43 +0200 Stefano Rivera merge i18n and Russian translation i18n
Sat, 26 Jan 2013 15:24:56 +0200 Jeremy Thurgood Conditionally add things based on state. pyntnclick
Sat, 26 Jan 2013 13:00:31 +0200 Jeremy Thurgood Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclick
Wed, 16 Jan 2013 13:58:02 +0200 Neil Muller Make a couple of interactions less dependent on current_scene, so the 'mad clicker' test works pyntnclick
Sun, 12 Feb 2012 13:56:59 +0200 Neil Muller Some code to kinda demonstrate the ever so cunning state handling plan pyntnclick
Sat, 11 Feb 2012 22:20:26 +0200 Neil Muller Remove albow from sound pyntnclick
Sat, 11 Feb 2012 21:51:04 +0200 Stefano Rivera Undo fix get_image calls pyntnclick
Sat, 11 Feb 2012 21:46:55 +0200 Stefano Rivera Fix get_image calls pyntnclick
Sat, 11 Feb 2012 20:09:47 +0200 Neil Muller Rename state to game to not cause confusion with the other state pyntnclick
Sat, 11 Feb 2012 18:18:59 +0200 Jeremy Thurgood Remove albow.resources in a few more places. pyntnclick
Sat, 11 Feb 2012 17:38:57 +0200 Simon Cross Introduce .setup() for GameDeveloperGizmos. pyntnclick
Sat, 11 Feb 2012 16:17:52 +0200 Simon Cross Remove a couple of uses os DEBUG. pyntnclick
Sat, 11 Feb 2012 16:02:06 +0200 Stefano Rivera Classify constants, which involves a whole bunch of XXX comments pyntnclick
Sat, 11 Feb 2012 15:05:18 +0200 Simon Cross Hook up sound in gamelib/scenes. pyntnclick
Sat, 11 Feb 2012 13:19:21 +0200 Neil Muller Rename imports pyntnclick