Mercurial > pyntnclick
view gamelib/scenes/engine.py @ 233:7399b52f196f
Add a partial crew quarters (eighths?) implementation.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Fri, 27 Aug 2010 00:09:01 +0200 |
parents | d00aa26941c4 |
children | 12c4f87ea424 |
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"""Engine room where things need to be repaired.""" from gamelib.state import Scene, Item, Thing, InteractText, Result class Engine(Scene): FOLDER = "engine" BACKGROUND = None # TODO INITIAL_DATA = { 'accessible': True, } def __init__(self, state): super(Engine, self).__init__(state) self.add_thing(ToMap()) def enter(self): return Result("Somewhere in the darkness the engine waits and bides its time.") class ToMap(Thing): "Way to map." NAME = "engine.tomap" DEST = "map" INTERACTS = { "door": InteractText(100, 200, "To Map"), } INITIAL = "door" def interact_without(self): """Go to map.""" self.state.set_current_scene("map") SCENES = [Engine]