view gamelib/scenes/engine.py @ 242:12c4f87ea424

Unify doors a bit
author Neil Muller <neil@dip.sun.ac.za>
date Fri, 27 Aug 2010 11:32:49 +0200
parents d00aa26941c4
children cc478e3a951e
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"""Engine room where things need to be repaired."""

from gamelib.state import Scene, Item, Thing, InteractText, Result
from gamelib.scenes.scene_widgets import Door


class Engine(Scene):

    FOLDER = "engine"
    BACKGROUND = None # TODO

    INITIAL_DATA = {
        'accessible': True,
        }

    def __init__(self, state):
        super(Engine, self).__init__(state)
        self.add_thing(ToMap())

    def enter(self):
        return Result("Somewhere in the darkness the engine waits and bides its time.")


class ToMap(Door):

    NAME = "engine.tomap"

    INTERACTS = {
        "door": InteractText(100, 200, "To Map"),
        }

    INITIAL = "door"


SCENES = [Engine]