Fri, 06 Sep 2013 19:14:04 +0200 |
Jeremy Thurgood |
Moonlight tiles force wolf form.
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Fri, 06 Sep 2013 18:41:29 +0200 |
David Sharpe |
Tweaks to the claw attack.
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Fri, 06 Sep 2013 17:32:25 +0200 |
Neil Muller |
Allow copying polygon 6 into terrain objects
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Fri, 06 Sep 2013 17:29:50 +0200 |
Neil Muller |
Add convex requirement to hint
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Fri, 06 Sep 2013 16:34:43 +0200 |
Neil Muller |
Faster tiled renderer
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Fri, 06 Sep 2013 16:14:03 +0200 |
Neil Muller |
Demo acid
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Fri, 06 Sep 2013 16:13:43 +0200 |
Neil Muller |
Hostile terrian objects
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Fri, 06 Sep 2013 15:54:43 +0200 |
Neil Muller |
Add an acidish tile
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Fri, 06 Sep 2013 15:53:28 +0200 |
Neil Muller |
Add a tiled renderer
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Fri, 06 Sep 2013 15:18:40 +0200 |
Neil Muller |
Split out tiling into utility function
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Fri, 06 Sep 2013 15:40:35 +0200 |
Jeremy Thurgood |
Health bar transparency.
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Fri, 06 Sep 2013 15:14:27 +0200 |
Jeremy Thurgood |
Save door and lever state.
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Fri, 06 Sep 2013 13:42:42 +0200 |
Stefano Rivera |
Remember start position on a level (a bit hacky)
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Fri, 06 Sep 2013 13:38:07 +0200 |
Stefano Rivera |
Allow tuples in dicts
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Fri, 06 Sep 2013 12:58:46 +0200 |
Neil Muller |
Robustness fix
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Fri, 06 Sep 2013 12:59:51 +0200 |
Stefano Rivera |
Resume from the previous level
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Fri, 06 Sep 2013 12:55:48 +0200 |
Jeremy Thurgood |
Enemies can hurt things again. (Oops.)
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Fri, 06 Sep 2013 12:48:03 +0200 |
Jeremy Thurgood |
Less violent werewolf health colour.
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Fri, 06 Sep 2013 12:44:01 +0200 |
Jeremy Thurgood |
Use constants for health.
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Fri, 06 Sep 2013 12:42:18 +0200 |
Jeremy Thurgood |
Better change sequence.
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Fri, 06 Sep 2013 12:25:53 +0200 |
Neil Muller |
Re-enable no-sound option
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Fri, 06 Sep 2013 12:22:02 +0200 |
Jeremy Thurgood |
Better key handling, form change delay.
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Fri, 06 Sep 2013 11:48:48 +0200 |
Jeremy Thurgood |
More interesting claw attack.
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Fri, 06 Sep 2013 11:39:48 +0200 |
Jeremy Thurgood |
Physics-related cleanup.
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Fri, 06 Sep 2013 10:49:19 +0200 |
Jeremy Thurgood |
Better wolf claw attack.
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Fri, 06 Sep 2013 03:10:04 +0200 |
Adrianna Pińska |
laser gun
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Fri, 06 Sep 2013 02:41:55 +0200 |
Simon Cross |
Fix claw attack rendering a bit.
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Fri, 06 Sep 2013 02:39:56 +0200 |
Neil Muller |
Move quit button away from other stuff
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Fri, 06 Sep 2013 02:36:59 +0200 |
Adrianna Pińska |
magenta laser blast
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Fri, 06 Sep 2013 02:29:44 +0200 |
Neil Muller |
Only add objects with actual puzzlers to the glue
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