log

age author description
Mon, 02 Sep 2013 15:44:57 +0200 Neil Muller Tweak 'draw exterior' logic to handle surrounded polygons better
Mon, 02 Sep 2013 15:29:37 +0200 Neil Muller Add fill button
Mon, 02 Sep 2013 15:24:21 +0200 Neil Muller add save button
Mon, 02 Sep 2013 15:04:42 +0200 Neil Muller More albow
Mon, 02 Sep 2013 15:00:28 +0200 Stefano Rivera Fallback to pytest's skip exception
Mon, 02 Sep 2013 14:51:50 +0200 Stefano Rivera Appease the gods of PEP-8
Mon, 02 Sep 2013 14:50:30 +0200 Stefano Rivera Test with dump_s and load_s
Mon, 02 Sep 2013 14:45:18 +0200 Stefano Rivera Refactored as classes for readability and to make it easier to support more types
Mon, 02 Sep 2013 14:25:16 +0200 Jeremy Thurgood Some basic puzzle tests.
Mon, 02 Sep 2013 14:09:39 +0200 Neil Muller Partially albowify the level editor
Mon, 02 Sep 2013 13:59:11 +0200 Neil Muller Add fonts needed for Albowifying the editor
Mon, 02 Sep 2013 14:01:55 +0200 Jeremy Thurgood Layered drawing.
Mon, 02 Sep 2013 13:48:24 +0200 Jeremy Thurgood FloorLight, linked to a FloorSwitch.
Mon, 02 Sep 2013 13:29:30 +0200 Jeremy Thurgood List of drawables in area.
Mon, 02 Sep 2013 13:21:53 +0200 Jeremy Thurgood More consistent debug rendering.
Mon, 02 Sep 2013 13:05:25 +0200 Stefano Rivera Support a common stylistic variation
Mon, 02 Sep 2013 11:56:08 +0200 Stefano Rivera Rename to yamlish
Mon, 02 Sep 2013 12:45:06 +0200 Neil Muller draw protagnist bounding box in debug mode. Redo drawing logic to avoid pymunk noise
Mon, 02 Sep 2013 12:01:25 +0200 Jeremy Thurgood Cleaner direction key management.
Mon, 02 Sep 2013 11:54:13 +0200 Neil Muller more pep8 cleanup
Mon, 02 Sep 2013 11:50:04 +0200 Neil Muller Fix newer pep8 continuation complaint
Mon, 02 Sep 2013 11:41:39 +0200 Jeremy Thurgood Add WASD controls, switch to "c" for form change.
Mon, 02 Sep 2013 11:20:34 +0200 Neil Muller Support showing exterior filled view in the editor
Mon, 02 Sep 2013 11:20:04 +0200 Neil Muller Fill the exterior with the blackness of space
Mon, 02 Sep 2013 11:20:17 +0200 Jeremy Thurgood Comment out shape drawing for protagonist. Useful for debugging, but pymunk vomits all over stdout when drawing polygons.
Mon, 02 Sep 2013 11:10:50 +0200 Jeremy Thurgood Rectangular human protagonist shape, refactored physicsers.
Mon, 02 Sep 2013 08:47:05 +0200 Jeremy Thurgood Start next to the wall, not in it.
Mon, 02 Sep 2013 08:36:46 +0200 Jeremy Thurgood Remove NullPhysicser, since it looks like everything needs PHYSICS!!!
Mon, 02 Sep 2013 02:18:50 +0200 Stefano Rivera Dump our YAML subset too
Mon, 02 Sep 2013 00:55:59 +0200 Stefano Rivera Simple (subset of) YAML parser