log

age author description
Sat, 07 Sep 2013 14:26:47 +0200 Stefano Rivera Remove sheep from start level
Sat, 07 Sep 2013 14:26:28 +0200 Stefano Rivera Replace menu and death screen with the starting level
Sat, 07 Sep 2013 14:19:31 +0200 Neil Muller Scale lines when we zoom out
Sat, 07 Sep 2013 14:14:41 +0200 Neil Muller Round level coordinates
Sat, 07 Sep 2013 14:10:46 +0200 Adrianna Pińska empty alien tunnels
Sat, 07 Sep 2013 13:53:26 +0200 Neil Muller PEP8
Sat, 07 Sep 2013 13:52:34 +0200 Neil Muller avoid some work
Sat, 07 Sep 2013 13:52:16 +0200 Neil Muller Cache tiling of the background
Sat, 07 Sep 2013 13:47:10 +0200 David Sharpe Merge.
Sat, 07 Sep 2013 13:39:10 +0200 davidsharpe Special relativistic gravities again.
Sat, 07 Sep 2013 13:34:38 +0200 davidsharpe Automated merge
Sat, 07 Sep 2013 13:34:19 +0200 davidsharpe Special relativistic gravities.
Sat, 07 Sep 2013 13:34:55 +0200 Simon Cross Increment by 5.
Sat, 07 Sep 2013 13:34:01 +0200 Neil Muller Safer color access
Sat, 07 Sep 2013 13:30:06 +0200 Simon Cross Actually snap to grid.
Sat, 07 Sep 2013 13:05:41 +0200 Neil Muller Tweak button layout
Sat, 07 Sep 2013 13:00:31 +0200 Neil Muller Tweak zoom button layout
Sat, 07 Sep 2013 13:00:36 +0200 Simon Cross PEP8 fix.
Sat, 07 Sep 2013 12:58:25 +0200 Simon Cross Merge.
Sat, 07 Sep 2013 12:55:38 +0200 Simon Cross Add grid size buttons.
Sat, 07 Sep 2013 12:56:42 +0200 davidsharpe p8
Sat, 07 Sep 2013 12:53:20 +0200 davidsharpe Well, gravity push.
Sat, 07 Sep 2013 12:52:16 +0200 davidsharpe Well, gravity.
Sat, 07 Sep 2013 12:50:21 +0200 Jeremy Thurgood Sheep behaviour.
Sat, 07 Sep 2013 12:49:27 +0200 Neil Muller more zooming
Sat, 07 Sep 2013 12:43:31 +0200 Neil Muller Partial zoom support
Sat, 07 Sep 2013 12:41:16 +0200 Jeremy Thurgood Rename dead sheep as well.
Sat, 07 Sep 2013 12:38:51 +0200 Neil Muller Unbreak polygon drawing
Sat, 07 Sep 2013 12:33:35 +0200 Jeremy Thurgood Sheep! (And refactoring!)
Sat, 07 Sep 2013 11:21:54 +0200 Jeremy Thurgood Better protagonist finding for enemies.
Sat, 07 Sep 2013 12:32:40 +0200 Stefano Rivera Move hard-coded starting point to levels meta file
Sat, 07 Sep 2013 12:10:42 +0200 Neil Muller Move points button
Sat, 07 Sep 2013 11:16:59 +0200 Stefano Rivera No, we really don't need EnemyDeathEvent
Sat, 07 Sep 2013 10:42:37 +0200 Jeremy Thurgood Pad multiline text.
Sat, 07 Sep 2013 10:39:01 +0200 Stefano Rivera Tyop (spotted by the Hodgestar)
Sat, 07 Sep 2013 10:15:19 +0200 Stefano Rivera Add attacks to stats screen
Sat, 07 Sep 2013 09:47:45 +0200 Adrianna Pińska better bubbles (work in progress)
Sat, 07 Sep 2013 08:59:55 +0200 Neil Muller Animated acid
Sat, 07 Sep 2013 08:59:28 +0200 Neil Muller Hack together tile animation
Sat, 07 Sep 2013 01:21:32 +0200 Stefano Rivera Reselt world on death
Sat, 07 Sep 2013 01:12:21 +0200 Stefano Rivera Restarting the level restores health
Sat, 07 Sep 2013 01:11:51 +0200 Neil Muller Fold long text messages somewhat
Sat, 07 Sep 2013 01:05:18 +0200 Neil Muller Pass layout hint to overlays
Sat, 07 Sep 2013 01:03:55 +0200 Neil Muller Better MultiLineWidget
Sat, 07 Sep 2013 01:10:53 +0200 Stefano Rivera Use Result instead of ClawEvent
Sat, 07 Sep 2013 01:04:01 +0200 Stefano Rivera Use Result to handle firing
Sat, 07 Sep 2013 01:03:46 +0200 Adrianna Pińska screenshot with dead aliens and keycards
Sat, 07 Sep 2013 00:42:09 +0200 Stefano Rivera Use Result to handle enemy death (but keep the event for accounting purposes)
Sat, 07 Sep 2013 00:34:00 +0200 Jeremy Thurgood Goodbye foul locked_door!
Sat, 07 Sep 2013 00:28:56 +0200 Adrianna Pińska lock
Sat, 07 Sep 2013 00:15:19 +0200 Neil Muller remove unneeded fill
Sat, 07 Sep 2013 00:10:20 +0200 Neil Muller Drop unused alpha bit from tile_surface helper
Fri, 06 Sep 2013 23:59:49 +0200 Stefano Rivera Don't crash if we have an out of date saved state
Fri, 06 Sep 2013 23:58:15 +0200 Stefano Rivera Use a result object to get new drawables back to the area
Fri, 06 Sep 2013 23:47:44 +0200 Jeremy Thurgood Fix positioning and debug print.
Fri, 06 Sep 2013 23:39:22 +0200 Jeremy Thurgood Bleh.
Fri, 06 Sep 2013 23:37:55 +0200 Jeremy Thurgood Some notes.
Fri, 06 Sep 2013 23:22:44 +0200 Jeremy Thurgood Some notes.
Fri, 06 Sep 2013 23:36:08 +0200 Stefano Rivera Colons are allowed in strings
Fri, 06 Sep 2013 23:11:37 +0200 Stefano Rivera Collected collectables stay collected