Tue, 03 Sep 2013 16:58:45 +0200 |
Neil Muller |
Add DoorEvent and tweak ScreenChange to keep more state when the player goes through a door
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Tue, 03 Sep 2013 16:57:09 +0200 |
Neil Muller |
Add some state manipulation helper methods
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Tue, 03 Sep 2013 17:15:00 +0200 |
Stefano Rivera |
Round-tripped levels through the editor to canonicalize them
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Tue, 03 Sep 2013 16:12:24 +0200 |
Neil Muller |
Add doors to the levels
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Tue, 03 Sep 2013 16:12:15 +0200 |
Neil Muller |
Initial door object
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Tue, 03 Sep 2013 16:11:50 +0200 |
Neil Muller |
add level2 to list of screens
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Tue, 03 Sep 2013 16:08:25 +0200 |
Neil Muller |
Add a level2
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Tue, 03 Sep 2013 16:07:56 +0200 |
Neil Muller |
Tweak resources.get_file to allow creating non-existant files
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Tue, 03 Sep 2013 15:37:09 +0200 |
Neil Muller |
Very placeholder art for door
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Tue, 03 Sep 2013 15:27:58 +0200 |
Adrianna PiĆska |
outstanding art TODO
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Tue, 03 Sep 2013 15:21:15 +0200 |
Neil Muller |
Update TODO a bit
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Tue, 03 Sep 2013 14:39:48 +0200 |
Neil Muller |
Add alien to level1
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Tue, 03 Sep 2013 14:39:38 +0200 |
Neil Muller |
A patrolling alien
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Tue, 03 Sep 2013 11:21:43 +0200 |
Neil Muller |
Allow using right mouse button to drag level display
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Tue, 03 Sep 2013 11:21:11 +0200 |
Neil Muller |
Remove stale debugging print
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