changeset 86:a5c839994d41

Tweak render order
author Neil Muller <drnlmuller@gmail.com>
date Sun, 01 Sep 2013 23:00:45 +0200
parents c56eeaabd850
children 75d8ad4bf9b5
files nagslang/screens/area.py
diffstat 1 files changed, 1 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/nagslang/screens/area.py	Sun Sep 01 22:57:03 2013 +0200
+++ b/nagslang/screens/area.py	Sun Sep 01 23:00:45 2013 +0200
@@ -70,9 +70,8 @@
         #surface.fill(pygame.color.Color(0, 0, 0))
         background = self._level.get_background()
         mysurface = background.copy()
-        #pymunk.pygame_util.draw(surface, *self.walls)
+        self.toy_switch.render(mysurface)
         self.protagonist.render(mysurface)
-        self.toy_switch.render(mysurface)
         surface.blit(mysurface, (0, 0))
 
     def tick_protagonist(self):