# HG changeset patch # User Neil Muller # Date 1378069245 -7200 # Node ID a5c839994d41a27433f7377c69570223710c9208 # Parent c56eeaabd850066e69f6b1f4c88999d8a08878b0 Tweak render order diff -r c56eeaabd850 -r a5c839994d41 nagslang/screens/area.py --- a/nagslang/screens/area.py Sun Sep 01 22:57:03 2013 +0200 +++ b/nagslang/screens/area.py Sun Sep 01 23:00:45 2013 +0200 @@ -70,9 +70,8 @@ #surface.fill(pygame.color.Color(0, 0, 0)) background = self._level.get_background() mysurface = background.copy() - #pymunk.pygame_util.draw(surface, *self.walls) + self.toy_switch.render(mysurface) self.protagonist.render(mysurface) - self.toy_switch.render(mysurface) surface.blit(mysurface, (0, 0)) def tick_protagonist(self):