changeset 230:a3db94687ce2

Remove unused stuff.
author Jeremy Thurgood <firxen@gmail.com>
date Wed, 04 Sep 2013 18:41:06 +0200
parents 329b3044ddef
children eba98879f47f
files nagslang/protagonist.py nagslang/render.py
diffstat 2 files changed, 0 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/nagslang/protagonist.py	Wed Sep 04 18:40:00 2013 +0200
+++ b/nagslang/protagonist.py	Wed Sep 04 18:41:06 2013 +0200
@@ -2,8 +2,6 @@
 import pymunk.pygame_util
 from pymunk.vec2d import Vec2d
 
-import math
-
 from nagslang import render
 from nagslang.constants import COLLISION_TYPE_PLAYER, ZORDER_MID
 from nagslang.game_object import GameObject, Physicser, make_body
--- a/nagslang/render.py	Wed Sep 04 18:40:00 2013 +0200
+++ b/nagslang/render.py	Wed Sep 04 18:41:06 2013 +0200
@@ -44,8 +44,6 @@
 
 
 class ImageRenderer(Renderer):
-    rotate = True  # Set to `False` to suppress image rotation.
-
     def __init__(self, image):
         self._image = image
 
@@ -53,8 +51,6 @@
         return self._image
 
     def rotate_image(self, image):
-        if not self.rotate:
-            return image
         angle = self.game_object.get_render_angle() * 180 / math.pi
         return pygame.transform.rotate(image, angle)