changeset 99:67f8b06a433d

more pep8 cleanup
author Neil Muller <drnlmuller@gmail.com>
date Mon, 02 Sep 2013 11:54:13 +0200
parents 93256a0987a2
children 96bdfadeb461
files tools/area_editor.py
diffstat 1 files changed, 6 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/tools/area_editor.py	Mon Sep 02 11:50:04 2013 +0200
+++ b/tools/area_editor.py	Mon Sep 02 11:54:13 2013 +0200
@@ -42,8 +42,8 @@
     def add_point(self, poly_index, pos):
         self.polygons.setdefault(poly_index, [])
         if not self.polygons[poly_index]:
-            self.polygons[poly_index].append(
-                    self.point_to_pymunk(self.round_point(pos)))
+            point = self.point_to_pymunk(self.round_point(pos))
+            self.polygons[poly_index].append(point)
         else:
             add_pos = self.fix_angle(poly_index, pos)
             self.polygons[poly_index].append(add_pos)
@@ -89,8 +89,8 @@
             if index == mouse_poly and mouse_pos:
                 endpoint = self.fix_angle(index, mouse_pos)
                 pygame.draw.line(self._surface, color,
-                        self.point_to_pygame(polygon[-1]),
-                        self.point_to_pygame(endpoint))
+                                 self.point_to_pygame(polygon[-1]),
+                                 self.point_to_pygame(endpoint))
         surface_area = pygame.rect.Rect(topleft, SCREEN)
         surface.blit(self._surface, (0, 0), surface_area)
 
@@ -125,7 +125,7 @@
         else:
             mouse_pos = None
         self.level.draw(self.surface, self.pos, mouse_pos,
-                self.cur_poly, self.filled_mode)
+                        self.cur_poly, self.filled_mode)
 
     def _level_coordinates(self, pos):
         # Move positions to level values
@@ -185,7 +185,7 @@
                 elif ev.type == pgl.MOUSEBUTTONDOWN and self.cur_poly:
                     # Add a point
                     self.level.add_point(self.cur_poly,
-                            self._level_coordinates(ev.pos))
+                                         self._level_coordinates(ev.pos))
                 elif ev.type == pgl.MOUSEMOTION:
                     self.mouse_pos = ev.pos
             self.draw()