Mercurial > nagslang
changeset 79:2d7298f362f9
Dump phone notes
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Sun, 01 Sep 2013 22:26:13 +0200 |
parents | 18d7136a1800 |
children | 77e66eca8093 |
files | TODO.txt |
diffstat | 1 files changed, 34 insertions(+), 0 deletions(-) [+] |
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--- a/TODO.txt Sun Sep 01 22:24:59 2013 +0200 +++ b/TODO.txt Sun Sep 01 22:26:13 2013 +0200 @@ -3,3 +3,37 @@ TODO ==== +* Doors + +* Changing areas + +* Viewport support + +* Switches and Boxes + - Minimal construction kit for puzzles + +* Items + +* Inventory + +* Puzzle objects + - Puzzle objects need to contain the logic of the puzzle + "Needs foo in position bar and baz is off" + + - How do we hook these up to the level? + + - How much state do we save to avoid breaking the game? + +* Level format + - Should become sane + +* Enemies + - Are desirable + +* Shooting + - Follows from enemies + +* Breakables + - Has implications for saving state + +