Mercurial > nagslang
changeset 303:24bd56bd17bd
Fix timing issues
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Thu, 05 Sep 2013 23:56:44 +0200 |
parents | a0a471ad2ee8 |
children | 83477a7642b4 |
files | nagslang/screens/area.py |
diffstat | 1 files changed, 1 insertions(+), 2 deletions(-) [+] |
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--- a/nagslang/screens/area.py Thu Sep 05 23:57:50 2013 +0200 +++ b/nagslang/screens/area.py Thu Sep 05 23:56:44 2013 +0200 @@ -196,14 +196,13 @@ self.protagonist.set_direction(dx, dy) def tick(self, seconds): + super(AreaScreen, self).tick(seconds) self.tick_protagonist() for drawable in self._drawables: drawable.animate() if drawable.remove: self._drawables.remove(drawable) - super(AreaScreen, self).tick(seconds) - def render_health_bar(self, surface, damage_experienced=None): rect = pygame.Rect(50, 500, 110, 50) if damage_experienced: